Forum Discussion
6 years ago
@spIash_damage Thanks for the vote of confidence. If you have any further ideas, you can add them to my dedicated post.
https://answers.ea.com/t5/General-Discussion/New-Game-Mode-Idea/m-p/8211323#M2491
https://answers.ea.com/t5/General-Discussion/New-Game-Mode-Idea/m-p/8211323#M2491
Iron_Guard8
6 years agoLegend
I think that part of the reason the new TT maps are only 4 points is to address the length issue. They were up to 7 stages in GW1, all were 6 in GW2, and now they're all 4. TT has always been my favorite mode as it has objectives, access to all the consumables, and I like that if the attackers win, the map essentially changes mid-game.
- 6 years ago@Iron_Guard8 The time issue was why I figured they had reduced the capture points to 4 as well. Unfortunately, because they replaced team member weighted capturing with the capture point being contested by a single player halting all progress, it still takes approximately the same amount of time as GW1 & 2 most matches. That needs to be addressed.
- Iron_Guard86 years agoLegend
@newbebopAgreed. The new capture point mechanic makes capturing worse and then throwing the new overtime time onto it can make some points drag on forever. I like tense, close matches, but they need to not go on so long.
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