6 years ago
Nerf the nightcap!!!
Im actually done with this game until she’s nerfed into the ground. I spent all day yesterday doing the pve content so only have just started having to deal with her in multiplayer. She is a no skil...
I have to say it seems very strange that after the issues we had in GW2 with imp-kata, we'd get an ability that is basically the same thing but even more damaging. Also her spore strike ranged attack doesn't degrade with range, which can be ok but for a ninja type character who should be relying on evasion and sneaking about to inflict damage, it's a bad match.
Her health is 75 which is low (I saw it was 65 earlier), but she's pretty small, can double jump, and has 2 stealth abilities, when combining this with no damage attenuation at range and the high damage the doom dome (Fung Fu) has over such a large area, it's way too good. Cut the damage Fung Fu does by a large % (I'm thinking that slashing it in half may work, but need full numbers, I know I can one shot AI foot soldiers, Electric Slides, and 80s Action heroes with it, so it's huge damage), and possibly also nerf the damage her spore shots do, including having it cause less at longer ranges.
And it needs to be fixed soon. If you don't hot fix this prior to the Tuesday content release it really needs to be in that patch. There are other balance changes that need to be made too, but this one really sticks out above the rest.