10 years ago
New Ability: Plant Mech
Ladies and gentlemen, I am pleased to announce my new suggestion and idea...the notorious Mega Chomper! He transforms into a Mega Chomper that gives him 350-400 health similar to Imps Mech. In this...
Reserved
How can I say no to a Flying Mech Unicorn Chomper?
I think a Mech Suit for the Sunflower could also work, she could have a heal beam on one arm and a sun beam arm laser on the other hahaha.
Might suit the Rose better since she's so redundant now and has some nice CC she can cast when she evacuates the Robo.
For now I'm sticking with Chomper, don't see why Plants can't have TWO Mech equivalents! I mean if Zombies can have a Mech without a Plants having one, why can't Plants have one without Zombies having one, or two if they do have one.
I am serious though, let's see what everyone else has to say 🙂
I can't see it happening myself.
Any bite variant of chomper can already solo a mech. Why would they give an anti-mech class mech ability on top? It's not as if they are hard to kill with quite a few other classes of plant as it is. Nice idea (I guess), but it's really not necessary.
A more fun version would be one that grew in size for each zombie swallowed, gaining health and damage along the way. Even then it would be way too much power on something that doesn't need it.
I have to say though your arguments around balancing seem to be simply making the 14 classes into 7. Sunflower with warp & shotgun, rose with turret and engineer damage, and now a chomper with mech. Personally I'd find it rather boring to go from 14 to 7 'mirror' classes.