10 years ago
New Ability: Plant Mech
Ladies and gentlemen, I am pleased to announce my new suggestion and idea...the notorious Mega Chomper! He transforms into a Mega Chomper that gives him 350-400 health similar to Imps Mech. In this...
Might suit the Rose better since she's so redundant now and has some nice CC she can cast when she evacuates the Robo.
For now I'm sticking with Chomper, don't see why Plants can't have TWO Mech equivalents! I mean if Zombies can have a Mech without a Plants having one, why can't Plants have one without Zombies having one, or two if they do have one.
I am serious though, let's see what everyone else has to say 🙂
I can't see it happening myself.
Any bite variant of chomper can already solo a mech. Why would they give an anti-mech class mech ability on top? It's not as if they are hard to kill with quite a few other classes of plant as it is. Nice idea (I guess), but it's really not necessary.
A more fun version would be one that grew in size for each zombie swallowed, gaining health and damage along the way. Even then it would be way too much power on something that doesn't need it.
I have to say though your arguments around balancing seem to be simply making the 14 classes into 7. Sunflower with warp & shotgun, rose with turret and engineer damage, and now a chomper with mech. Personally I'd find it rather boring to go from 14 to 7 'mirror' classes.
Thanks for your input and opinion 🙂
It is clear that you may only enjoy playing as a Mech when on the zombie side, please may I ask why?
Do you not find the idea of Mech vs Mech scenario fun, fair or balanced?
Its only one design implementation that would help balance the scales for the Plants, in almost all the game modes.
@Zaheen1337 wrote:
It is clear that you may only enjoy playing as a Mech when on the zombie side, please may I ask why?
This method of debate of yours is really getting on my tits. You ALWAYS accuse people who disagree with you zombie lovers (as if most people don't play both anyway). It's a really bad way to shut down a discussion. FYI I don't have a single imp leveled up to even bronze. I don't play it all. So wrong again. I mainly play plants if I can, so again you'd be wrong if you ever thought I mained zombies at all.
One thing you forget is that an awful lot of people you've accused of the above are GW1 vets, and have played it since release, unlike yourself who's bought it after playing the GW2 beta. They have alot of valuable insight that you often choose to ignore. You know best right? That's not to say your input is invalid, but you need to start listening to other opinions as well.
If you don't think giving plants a mech will cause a massive imbalance then I think it's you who is the biased one.
Hold up...
Which part of anything that I wrote implied you as a zombie lover? If you don't like my opinion or suggestions then feel free to say so, but there is no need to insult me or show hostility, or even accuse me of something I haven't done.
Just because I purchased the game this year doesn't mean jack, I've been playing games for over 25 years, and I know balance and imbalance when I see it. What worked in GW1 isnt going to work in GW2 once you start changing game mechanics and game modes where plants also have to attack. You need to give BOTH TEAMS an even and BALANCED set of tools in order to complete the SAME OBJECTIVE.
I don't care what you think of me as a player man, just because they've played since GW1 since release, so what? I've played GW2 since release and this is what I think of it. I probably played more than they did in the first one in the month that I played anyway, thus making me a vet by that logic? I'm not claiming to be anything, I'm just a casual unbiased player wanting balance in this game.
Also in case you haven't noticed, I'm on the same team and side as you, that's if you're wanting the same thing. If you don't want the same thing then you're obviously a zombie lover. Since you accused me of something I didn't do, I might as well go and do it now. I was very polite in my previous post, and read over your response and look how hostile it is. Anyway whatever man.
Why do you think other shooter games maintain and keep a high player base? It is because games are balanced and fun.
Now I'll ask the same question again, why do you think it's fair for one side to have a 400 health Mech that wrecks, but not the other?