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This is true... Cactus can only survive these encounters if they have very good aim ( and luck ).
Maby if the cactus had a splitting needle shot when descoped... Like a shotgun.
Or the potatoes did less damage but could explode straight away when dropped.
Having spent a lot of time on GW2 myself, I can completely see what OP is saying here... It would be nice to either have something to make cactus better in these situations or pirate worse in them.
- Anonymous10 years ago
A boost to potato mine and nugget mine damage would be nice. If she isn't getting any new abilities to save her, might as well at least make her mines deadly to any zombie.
The wallnut and Tallnut does NOT block damage from a ZPG or the Super Ultra Ball. I've had those explode on the Tallnut and kill me and I wasn't even directly against the tallnut. The splash just gets around and hits you for whatever reason. If this could be fixed where they actually provide protection that be great. Right now they are just an obstacle and any zombie will just get around it.
If modifying the ability is a no-no I'd say up the number of them I can drop and don't have a cap to how many I can keep around. Sure a couple cactuses can leave a mess on the map but that is the point. I only say this in the case of modifying the ability is seen as bad. Hell might as well do that to the potato mines, not limit how many can be left around the map at once if the damage isn't going to be risen.
An ability I would like to see is some kind of pumpkin barrier ability and a potato-nade. That be great!
- 10 years ago
I'd love to see a Legendary Cactus class... wonder what crazy hybrid Popcap manages to create....
- 10 years ago
Instead of giving the cactus abilities to handle close range situations, she just needs to be REALLY good at long range and by REALLY good I mean less recoil on shots like shark beard and the zoom speed increased a little to help her and especially the camo cactus. The cactus should be better at long range since the captain has close range options.
- Anonymous10 years ago
@xxSe4l-MLG420xx wrote:
To sum up my thoughts on the new ability for the Cacti: No. The Cactus is just plain underrated in close range engagements. He's definetively not the best up-close 1v1 fighter, but he actualy stands a chance. Most Cacti that play these days just panic and drop all of their Potato Mines and prey for a Corn to save them. Needless to say, with that attitude, you die. What you actually should do is to: Scan the area when reloading to pick of any Zombie that could get close. If you can't avoid a close range 1v1, you should place down some mines in order to have them set in the upcoming fight, they could end it before it even starts. If their is an actual gunfight, just scope in for a bit and your shots will usually fly in a straight line, making it easy to kill somebody that doesn't expect you to fight back. The only problem is the Turbo Twister, but we can all agree that that thing has just too much damage resistance.Pls stop trying to ruin the game. Everyone must know that the zombies are overpowered. I don't need to go into this here as many threads actually say. Pls stop trying to have a fight with everyone's valid discussions about new ideas to improve and balance this great game. Stop saying on every thread that plants are good if u are just 'better'. Really, you sound like a stupid child.
As to ur point here and not your general attitude, it is simply incorrect. I am fully upgraded on the normal cactus and am killed quite a bit by scientists, captain deadbeards, superbrainz and imps, all coming into close range and murdering me. Most of the time I cannot zoom in and find my target fast enough or my un-aimed fire is to inaccurate.
Potato mines rarely get me kills, even though they did in the first game, as there are abilities to avoid them, such as the scientists warp, the imps double jump and the superbrainz turbo twister(which always kills me. so OP)
I think a new cactus ability would be great as it would improve close range survivability. Maybe just a short stun or a 30-50 damage AoE; I don't know its for the developers. Also a buff to her drone as it would be more align to deadbeards.
Go back to your cod where you just use the same OP guns, and don't play this game where I bet u just switch to the zombies. EVERYTIME. Dont ruin this game. Stay away.
Thank you
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