Forum Discussion

Anonymous's avatar
Anonymous
8 years ago
Approved

New card idea: zombie

This probably would be an event card, because of the possibilities not so much because of the specifics but the possibility of what type/class that could be...

Zombie creature - 3/2 and cost of 2
Ability - is not affected by enviroments that cause damage(spikeweed etc) or iceberg lettuce
Now this is where it can be flexible... say seagull zombie that is pirate tied up and carried by seagull similar to in pvz2.
Or the imp dodo rider for fitting in with the new expansion.
Or jetpack zombie or even better the jetpack disco zombie
Or just the classic balloon zombie from the first pvz.
I think it's a cool idea and it is also ability of the seagull zombie directly from the pvz2 ingame almanac
So can we get a zombie to hop over spikeweed? Just one?
Thoughts?
Edit: walking home today I was thinking and I would add to the card "weakness to cactus and are destroyed if hurt by cactus"
Kinda like vimpire and garlic

5 Replies

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved
    Not even a plant hero disagreeing or nothing?
    Cmon now, considering that the balloon zombie is pretty iconic in the first game, I think this would be a great fit and a cool addition
  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    Maybe a less specific weakness could be that it's vulnerable to plants on heights? That would still make sense. Then again, if it's resistant to environments, there probably wouldn't be much point placing it on heights anyway. I don't know, but I agree that there are plenty of iconic plants/zombies from the other PVZ games, which could easily be implemented instead of coming up with new ones all the time.

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved
    Nothing to disagree with its a good idea but nothing crazy. Make me it 2/2 dancing zombie and when destroyed it turns into a backup dancer
  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved
    I was just thinking about that, when you are imagining a plant or zombie that would be cool to see, it's difficult not to buff them too much.
    Seagull zombie is one i would love to see implemented in pvzh, if for no reason other than that it's one of my favourite levels/times in pvz2.
    I have a couple plant ideas too, but I am afraid that if I type out my thoughts they might come back to haunt me in the game lol.

  • @patdk75 wrote:
    This probably would be an event card, because of the possibilities not so much because of the specifics but the possibility of what type/class that could be...

    Zombie creature - 3/2 and cost of 2
    Ability - is not affected by enviroments that cause damage(spikeweed etc) or iceberg lettuce
    Now this is where it can be flexible... say seagull zombie that is pirate tied up and carried by seagull similar to in pvz2.
    Or the imp dodo rider for fitting in with the new expansion.
    Or jetpack zombie or even better the jetpack disco zombie
    Or just the classic balloon zombie from the first pvz.
    I think it's a cool idea and it is also ability of the seagull zombie directly from the pvz2 ingame almanac
    So can we get a zombie to hop over spikeweed? Just one?
    Thoughts?
    Edit: walking home today I was thinking and I would add to the card "weakness to cactus and are destroyed if hurt by cactus"
    Kinda like vimpire and garlic

    Just saw this post.

    I like the idea of a "hover" zombie (like the balloon or jetpack zombie as you said). I think that a better idea should be to ignore ALL environments. (Excluding Force Field of course).

    In the end, it can be something like this:   Jetpack Zombie/Seagull Zombie/Fying Zombie/etc   -  2 brains - 3/2 amphibious zombie.  "Ignores all environment that affects this card. If takes damage from a cactus, loses this ability."

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