Carrot-low hp
-fast
-can revive plants as fast as a sunflower
Ability 1
Carrot Revive- creates a carrot revive station in front of it (like crazy daves revive station)
-revive any plant that dies around it including yourself
Ability 2
Rotobaga Hover- a rotobaga carries you
-has no cool down
-you stay at the same altitude that you are at
-so when active you can’t get to higher ground, but you hover over lower ground
Ability 3
Carrot burrow- you cannot move when burrowed
-you look at the surface you want to burrow into
-if a ceiling or wall is close enough you can burrow into those as well
-your head is the only thing that pokes out when you are burrowed
-you can shoot people while hidden and less of a target
-no cool down on your burrow but you can’t reload when burrowed
Ability 1 Substitution 1 (if you don’t know what this is reference my first class post)
Armored carrot station- has more hitpoints but has less range
Ability 1 Substitution 2
Lava Guava-Scorches the ground vaporizing any zombie foolish enough to get to close
Ability 2 Substitution 1
Rotobaga drone- this drone has no offensive capabilities
-your ability on the drone that isn’t an altitude adjustment toggles between your items:
--hedge- basic wall
--tall grass- can’t see when walking through it
--hedge ramp- basic ramp
-when you fire you plant one of these defenses
Ability 2 Substitution 2
Lily pad armor- place a lily pad on the ground in front of you
-any plant that steps on the lily pad gets equipped with lily pad armor
-lily pad armor temporarily makes that plant invincible to damage
Ability 3 Substitution 1
Drill assault- after burrowing you are completely covered by the terrain
-when you fire your drill butt pokes out and you hurt zombies rapidly while pulling them into your drill
-how long you stay burrowed is based on how much you drilled rather than time
Ability 3 Substitution 2
Drill- this ability has no offensive capability
-you can use this ability to drill through any of the games terrain
-you go into the terrain and appear on top on the other side etc.
Spy Zombie-has 007 guns
-bullets are invisible
Ability 1
Disguise- makes you look like a random playable plant so you can go behind enemy lines undetected
-your abilities are replaced when you dawn a disguise:
--turn left(doesn’t make your plant actually turn but it makes it look like you turned to the left)
--turn right(same but for right)
--remove disguise
-you turn like you would normally and you have a time limit
Ability 2
Disappear- you temporarily become invisible
Ability 3
Radar- has no cool down
-you can’t see what is in front of you
-a radar screen appears in front of you
-blips come up for all the plants (drones count) in your general vicinity
-you can see where all of them are moving
-you don’t know what specific plants they are
Ability 1 Substitution 1
Clone- a clone of you fights for you
-has none of your abilities
-only your basic attack
-sucky A.I.
Ability 1 Substitution 2
Plant Drone- you are vulnerable when you use this like all drones
-your drone looks like a random playable plant
-you have all of the abilities of that plant including their regular bullets
-however they don’t do any damage
-your drone will automatically target and shoot at plants around you
Ability 2 Substitution 1
Flashy gadget- you throw it
-when it explodes all plants caught in the blast are temporarily blinded
Ability 2 Substitution 2
Grappling hook- can pull yourself upward toward the ceiling (a ceiling is necessary)
-almost no cool down
Ability 3 Substitution 1
X-ray goggles- no cool down
-screen becomes all green
-can see through walls
Ability 3 Substitution 2
Tracking device- no cool down
-only 3 can be active at once
-is shot like a normal bullet
-allows you to see their current location