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Interesting idea...I see you've got the idea from something you've seen on a 2D card game that requires virtually zero balancing and want to enjoy playing it in a 3D shooter that is already suffering extreme balancing issues primarily due to Mechs. This would potentially make things an infinitely amount of times worse...
Why do you think the Cactus / Parrot drones have very little? The bombs they drop are game changing when dropped into capture points near the end, it's like auto win every time. Just imagine 5 of them up there, imagine Imps dropping from the skies randomly on every map, don't you think that'd be a little unfair?
You've presented it beautifully, and as much love to see this creation in any game, ideas have to be fair and balanced for both teams otherwise people aren't going to buy the game. Or they are just going to buy it and force themselves onto the zombie team each game like they are currently already doing which ruins the gaming experience for everyone.
I usually agree with every new variant, but in my opinion this one is game breaking. Imagine a full team of these hovering over the plants spawn point, or even 2-3 of them for that matter, absolutely mental 🙂
- ApprovedAnonymous10 years ago@Zaheen1337 I appreciate your response, but I specifically noted that the damage and other stats of these characters should be tweaked by game developers for the sake of balancing, as I did not want to make the exact statistics when I was simply suggesting an idea. And also, regarding your worries about the bombs this helicopter would drop, I am only intending for its first ability to do under 15 damage and its third ability would just be a regular spawn able explosive imp. I hope this reply helps you. Thanks for the feedback!
- 10 years ago
It is clear to everyone how much time you've spent thinking it through, presenting it and balancing it and I felt awful even disagreeing with it on that basis alone. It's not so much the damage it will do, it's primarily due to the fact it's flying.
Also, you're not even going to be able to get into certain areas of the maps if you're in a flying Mech, it'll cause chaos and force plants to retreat to shelter, and then you're going to see that crowded plant area flooded with Imp Punts, Barrels and Turbo Twisters, and of course not to mention ground Mechs.
As beautiful and nice as that Helicopter looks, I really can't see this helping or balancing this game in a positive way. That is ultimately the only reason I am disagreeing. I hope this helps, I really do hope you suggest other things though, the time and effort you've spent in thinking up this is refreshing to see.
Let's see what everyone else has to say, this of course is just my opinion 🙂
- ApprovedAnonymous10 years ago@Zaheen1337 Thank you so much for the positivity! I can see where you're coming from and I am hoping that some more balance can be added into the game. I guess that we will have to wait and see what the others think.
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