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I also have more than 500 hours invested in the game.
I've read the complaints; the majority prior to this update revolve around players pitching a fit that they're favorite character has been "ruined" by a new Balancing patch which reduced something or other, that someone thinks that Character X is over powered because they have a difficult time handling combat with that particular character class or character variant, or complaints that someone can't seem to get lucky and receive a particular character or accessory sticker.
After the Trials of Gnomus update, setting aside the insane frame rate dropping crash which has been ruining everyone's good time, the complaints have been revolving around not receiving a key from the 50 Rainbow Star chest on this opening launch of the content, complaints about how difficult it will be to achieve the collection of 100% of every accessory, and complaints that someone isn't being allowed to plow through the entire content of the update in the first 48 hours.
You'll have to pardon me but after you set aside the legitimate gripes which concern bugs, glitches and connection issues the community complaints entirely concern wanting the game to give them stuff guaranteed as quickly as possible and wanting balance adjustments to the game to make it easy for them to beat whatever character they're having problems with in the game.
I might be in the minority here, but I honestly don't care how long it may or may not take for me to collect all of the accessories.
Popcap has decided to factor in randomization in the awards and wants to roll their update out in pieces to keep players coming back over the longer term. The amount of bitter anger I see coming from some players over this is just baffling to me personally.
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