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@Iron_Guard8If torchwood isn't in the next game maybe a fire acorn variant could transform into him for a mech.
Ice snapdragon shouldnt be that hard for design since he's in pvz 2.
Maybe this disco slide could send out a disco ball that forces all plants to dance in its aoe like the lights in zombopolis to support her team.
Fire being snapdragon's base form is a good move but I dont feel like his abilities have to change for every variant as they would take a lot of time. His afterburn should now be lethal to incentivise staying away from him.
Snapdragon as a pot should also return.
Rocket ride could be a bomb the area ability on a long cool down.
Regardless of abilities, 80s needs to be less effective as a sniper and more of a mid range attacker that can attack with missiles.
Bfn mech was just stupid in how good it was unlike gw2 with its explosion and imps survival factor by not hoing down on its death. full revert of the mech to gw2 standards imo.
Nightcap is easy to find in bfn because she leaves puffs of smoke while walking making her far too easy to track and eliminate, she doesn't need to be a copy of the spy but she could definitely take a few lessons from him to be more effective.
Wouldn't mind the upgrade system being toned down as some were far too effective in bfn or were a must for certain characters so returning to a simpler health, reload, damage, overheat, and regen system but with the point system of bfn and not the regular 3 cap limit to work with variants returning would be best.
Would like to see these characters reworked for a new game but if they were scrapped for more workable characters I would completely understand.
@stukapooka as always, thanks for the feedback.
I definitely want the snapdragon potted plant back, in fact all the summonables from all 3 games would be available, and more besides.
A Fire Oak as a variant would be much like Torchwood I'm sure.
The forced dancing could work for the Electric Slide but players may really hate that she can summon that instead of the automatic ones from Zombopolis though, as it would give her control and could be really difficult to deal with for the plants. Great idea as we've seen it before and it fits, but a little worried about how good it would be, especially on capture points.
Afterburn should indeed be lethal, thanks for pointing that out. Nerfing his other abilities, especially swoop slam, should make that a more viable option. As for the abilities, not against leaving them as is, but having the cold Snapdragon leave a fire trail feels weird. I'd not be upset if they did that though. Cold Snapdragon was a favorite in PvZ2.
I love the current Rocket Ride as is when you don't abuse the upgrade that makes it keep going and you can drive it around. Part of the balancing of the ability was that you can easily be taken out as you're stuck in the air and plants can get away from you as it takes a little time for the rockets to all fire.
I'd be fine with them changing 80s from a sniper to more of mid-ranged character. That would see him getting some damage attenuation increase of course so he'd be less effective at long range.
BfN mech is so odd, the best use of it is to drive it into the plants and self-destruct. I'm 100% on board with making the mech back to GW2 standards.
I believe Nightcap's puffs are so the invisibility isn't perfect. They're hard to see in a fight as you've got other things to worry about most of the time, but you can still deal with her if you're observant. The TF2 spy can disguise themselves too, so while I would make her more similar to the TF2 spy as far as being an assassin, she would still be distinct.
The upgrade system of 7 points in BfN is great but I agree that too many are too good or not very good at all. They'd have to work on them in detail before a new game, and some variants would have different upgrades from the base character too.
- stukapooka5 years agoLegend@Iron_Guard8 Kinda like how fire/toxic. variants got fire/toxic damage upgrade buffs? That could work on the seven point system.
The dancing disco ball thing would definitely have to be thought out more, maybe make it destructible and not instant upon being activated so it isnt a win button for slide or it could be a spider like ai that tracks down the closest player or weed that can be shot down.
Would love to see a return of every pot from gw1 again especially the fire pea cannon and laser bean.
Maybe 80s could get some kind of rocket launcher style weapon that better reflects his action hero ness.
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