Forum Discussion
I find it interesting that we've had a thread on Nightcap being too good and too weak in close proximity to each other.
This usually indicates that the character being discussed is about where they should be. I would say she feels decent to me but is risky to do really well with as she's very fragile when hit. She's small and nimble so can be hard to hit but when she is hit, she often doesn't survive. I certainly can't see her getting any more nerfs, but does she need a buff, or is she in good shape?
Like I said, sneaking up on enemies gives no reward, and usually they'll sprint away and a bunch of zombies figure out my location so I have to run. She is really loud when moving and shooting.
The damage she can do feels too low for how fragile she is. If the zombie has good aim and is alert, playing Nightcap becomes very difficult.
In my opinion, her mobility isnt in head to head combat like Imp, but in how Nightcap traverses the map. Shadow sneak allows her to jump large gaps and move very quickly, and is what I have the most fun with.
It's pretty helpful for flanking zombies quickly and aggressively.
- Iron_Guard85 years agoLegend
@Pheesley I tend to play all the characters fairly equally, all are 6-8 grandmaster 1 right now so it's completely possible that because I don't focus as much on one character, I miss things that aren't immediately obvious, like say the station shields pre-nerf, melee attacks not registering, and so on. It's entirely possible they may tweak her so she's more of a sneaky assassin rather than usually these days more of a ranged semi-sniper. She feels decent to play to me, and I don't feel she needs a nerf, that's for sure, but not saying she's 100% where she should be, just that she doesn't feel like she has a massive problem that stands out easily.
- 5 years ago
If you are playing on a big screen hd tv you can see nightcap blue cloud footprints while they are moving while invisible if you brighten your screen a little.
- 5 years ago@Iron_Guard8 yeah, she is wierd at the very least. For awhile I thought she was bad, but i didnt know exactly why until I started player her more recently. Being able to snipe definitely helps her.
I just got her to Grandmaster 1 today. My highest is Grandmaster 3 with a few classes.- Provin9155 years agoSeasoned Veteran
I can't agree with your post. Nightcap has been consistently OP since the beginning. It takes a bit of skill and strategy and ofcourse getting adjusted to a different kind of playstyle. Nightcap is definitely weaker now compared to the previous nerf. Also, the parkour upgrade is the only thing that made the Nightcap really OP. Now, that it's been nerfed; Nightcap is in an alright place. Not too OP and not too bad.
I've made an extensive post on another thread on Nightcap's counters.
edit: can't say much about Fung Fu as I never use it (only for challenges). It just makes you too vulnerable. It's the same as Citron's Laser ability, Imp's Impkata, the Space Station's ground slam thing and 80s Rocket Ride (although this one does insane damage so it's risk/reward is not as bad as the other abilities)