Option to disable other players reviving you.
This is sorely needed. Usually I manage to cancel the revive in time. But if a healer is reviving you the process is complete before you can cancel. Then you are frozen in place, unable to do anything at all. More often than not you are immediately vanquished. And on a related note - why does reviving players take precedence over interacting with objectives when the two are close by? Repeatedly trying to defuse the gnome bomb whilst under heavy bombardment is frustrating as hell. Who thought this would be a good idea? It is simply stupid and not thought out at all. And stop making my character dance over and over again on that dancefloor! The dancefloor is the target zone, and invariably full of enemies. Sometimes it happens twice in immediate succession. Result: vanquished. Frustrating, annoying and irritating. Get rid of it.