Forum Discussion
And... the wording doesn't really help. But let's not forget that either way. Wording doesn't equal what the card actually does. Glitch or not, look at teleport. I'm not sure which way that's supposed to work, and neither really seem op... they can have strong uses, but most cards can under the right circumstances.
I honestly don't even think what you want is really that game breaking. But, i also don't think it necessary.
That being said, watch the animation of that kind of turn. They damage each other, then after, the skull his and kills the target (irrc) it actually is the effect doing the final damage.
And 50-60% is actually a really good deck in most games. Hard to say in this one with the wacky matchmaking, but looking at other games like yugioh,magic and hearthstone, once decks start breaking higher than that, they start doing balance passes... they of course should fix matchmaking before any oases in this game. My CC deck winrate is disgusting (went from 40 to 41 in 28 games) but it's hard to say if it's OP considering i play a lot of sub 30s while in ranked.
Just because I find this a humorous anecdote for an endnote, I was using Impfinity (ranked match) and played the Zombot Plank Walker who gave me a Barrel of Deadbeards. Next turn, I played Super Stench and moved him to the left lane to take out the plant there. Upon explosion, all plants and zombies died.
daalnnii wrote:
Wording doesn't equal what the card actually does.
This is sadly true. [sigh]
- ApprovedAnonymous9 years ago
Vimpire has finally been fixed.
He now correctly powers up when using deadly.
- 9 years ago
What?!? @GrinningRuiner, you must now spend many unexciting hours attempting to get the Overstuffed Zombie with Deadly to see if it now also works!
- ApprovedAnonymous9 years ago
@AphidOfDeath wrote:
What?!? @GrinningRuiner, you must now spend many unexciting hours attempting to get the Overstuffed Zombie with Deadly to see if it now also works!
Ahahahahahahaha, I'll leave that up to you.:eahigh_file: