6 years ago
Pea Gatling
Either rate of fire or damage dealt need to be changed and quite possibly both. The amount of damage dealt so quickly earns vanquishes undeservedly so for a Pea caught off guard or out of position. B...
Good points but I'm ok with the gattling as is.
Fact is you are a sitting duck, easily one shotted by a variety of zombies. I've Iost count of the times I have been ZPG-ed. If the gattling was less powerful it just wouldn't be worth the risk.
I felt the same as all of you when I started BFN, now I watch Pea Gatling take out surprise attacks from the 80’s hero using its rocket ride amongst varies others. I completely understand that there are many balance issues, that’s why I continue to point out the discrepancies with individual characters. I do not believe in continuing to power up other character moves to balance pvp issues. There are already far to many 1 hit kills, that’s why I am all for nurfing the most ridiculous.
Pirates fully charged spy glass shot doing 98 damage is a prime example of this. In relation to character max health, 98 damage from a primary is crazy. These and others are on par with heavy damage moves like ZPG’s, Shuck Shot, bean bomb, ultra ball, imp punt.. the list goes on. Just like Super Brains throwing fists move, a melee monster with not 1 (ultra ball), but 2 ranged attacks with the fists powering up faster/recharged than the timer on the ultra ball makes for a an extremely lopsided game as stated in a previous post above. When all characters are viable online while contributing different skill sets is when you know that there is a fair and competitive environment.