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Hello there all,
Updating this post as we've hit another milestone: 3000 signatures!
We're now 2000 signatures away from reaching 5000, which if we do then that has to show EA and/or Popcap something significant, possibly enough to warrant something, but I'll keep things realistic as to not try to get any hopes too high.
Just want to thank you guys again for the support you've given this.
As always, remember to share this petition with friends and keep on spreading the message about this fight to save BfN.
-DoctorDap
Even zero said it will not matter
- 5 years ago@Multiwarfare From what it seems from watching the videos a lot of the remaining pvz youtubers honestly don't seem surprised that this happened and I cant say they're wrong for the reasons they list about it.
- Iron_Guard85 years agoLegend
To be fair, EA started way back in the Commodore 64 days and some of my favorite games from that time of my life (high school mostly), were EA games; Archon 1 & 2, M.U.L.E., Mail-Order Monsters, Adventure Construction Set, Caveman Ugh-lympics, and many more. I've never owned a Madden game (I do have Mutant League Football and Hockey on my Genesis, I know football was based on madden), so I would say modern EA is more heavily based on Madden, but I get that point.
GW1 did well enough to justify GW2 and GW2 definitely did well and it had a lot of support early on, which dwindled to a trickle later on, one can surmise that it was due to BfN taking longer than EA wanted (remember GW was in 2014, GW2 was in 2016), so that was why we got Wall-Nut Hills and the costumes for Torchwood and Hovergoat awhile after Frontline Fighters. Because of how well GW2 did, and is apparently still doing, we got BfN. BfN feels like they saw OW, which launched shortly after GW2, and its success early on (not so much right now anymore), and wanted to make GW more like that game but changing that much is a lot of work, and BfN was definitely launched too early and was, and many cases still is, missing content. GW had solid support early but then GW2 came out and it had tons of videos, the mystery portal, and so much more. Note we never got any community challenges in BfN, a part of GW2 that really felt made us feel like a community either.
Like @stukapooka points out, a lot of our regular and semi-regular YouTubers were not surprised the game is already done receiving new content. And even Wolfy didn't celebrate it, I watched his video on the topic and he really voiced what a lot of the fanbase were thinking about the game.
I did sign both petitions. I don't expect anything to change, but the more people show support, the more notice they may take and give us a new PvZ shooter that has less issues, less monetization, and more content in the future. They know they can make money off of the GW fanbase, but they have hopefully also learned that they can't push it too hard or this happens.
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