Forum Discussion
''If brain vendor is so annoying why use the lot of them? Lol theyre annoying for plants thats a fact.''
What i meant was i used it a lot in the past, But then I took it off, I don't know if I did not use it well, which is quite probable.
With the Weed Spray: I meant when I watched the zombies pass the turn, you avoid planting, looks a lot like chickening (that trick: do 2 damage to every plant) cost 4 damage, if you put 4 or 3 cards on your zombie deck, you may have an excess of unnecessary cards, because Weed Spray cost 3 and Chikening 4, and in the first turn you get this cards they don't help you much, for that reason, most only place 2 cards in their deck or 1. So i notice that, and when i see the zombie Hero have 3 brains or 4 ands pass the turn, i don't play plants because i know they go to play weed or chikening, and yes they do and they loose that card.
I understand that this card is powerful, I agree, but believe me, you suggest the weed spray don't effect the plants with 0 attacks, the problem is @jcalzadilla0 that just this card was made to fight againts to ''Nut decks'' and ''Beans deck'' because the nuts have 6 health!!, and Mirror Nut and others Nut are a very big problem without this trick, because they have a lot of hearts (strength i mean). The Mirror Nut is very agressive card, equal the Admiral Bean, attacks a lot with every bean played, many players still complain about this deck, and says that Admiral and Mirror Nut are ridiculous cards, once in awhile they return to this forum to complain again, and pray for more tricks to defeat them. So your suggestion will come to be dismiss a little, because the game really needs to be fair to everyone...
- 8 years ago
I like the debates, It's nice to be able to change opinions.
Just wanted to clarify about the word ‘’Risky’’. I'm sorry if it sounds like anything else or negative. The truth is i speak spanish, but the forum in the spanish it is a desolate (there is nobody there), so i participate here with some difficulty.
When a zombie plays on turn 3, he can use their brains playing zombies that faces the combat, but he pass hoping you play cards and waste your cards because he want to destroy them with a Spray… but is a ‘’risk’’ because you see that intention and you use only tricks (draw card, or played a plant who have more than 2 attacks), and the Zombie Hero has literally lost his 3 brains in that turn (In case he don’t have another trick to use) … that's what I tried to say
- Anonymous8 years agoTo end my time in this thread i have to say this...
I don't mind debating but when it stands to make aense from both sides. What was frustrating and/or baffling to me was when I was trying to explain something and then was told i need to backup what I said.
To thats like i say peanuts are in peanut butter and you tell me that it is a blank statement because I didnt backup what I said...
What got all this started was the first couple posts, and I know I ramble on so I take a chunk of the blame for the miscommunications, but I can't believe that you were reading my posts entirely because I reread the entire thread t last night and I did make my point a few times
Anyways the first time I tried explaining not how the turns work but how they coincide WITH the balance of and in the game.
I'm not a dev so this is alleged to be the reason...zombies have more tricks probably because like I said in my mind its a four turn round like this
1 zombie summons
2 plant summons/tricks/enviro
3 plant summons/tricks/enviro
4 zombie tricks/enviro
Obviously 2&3 are mashed as one big turn but thats how it goes, right?
So to balance out some of the things, zombie tricks are well some kick some serious arsenals
If the turns were swapped the plants would have lotta good tricks to make up for that.
Reason why I said you need to play more was not meant as an insult although I can see how it could be taken as such, but it was more to your selection of cards to call unbalanced and also the whole asking for zombie enviro to be 5 cost. As i can attest to, some of the plant enviros are pretty sexy too... In fact pretty well all supereare ones from p or z are worth having a set of in my opinion. But again back to balanced it seemed like a rant more than anything because I don't think that I have seen zombie king more than half dozen times(granted i play zombies mostly) and there are way nastier legends or even superrares i think.
Pair in pearadise and then buddy drops a soul patch on there(which just so happens to have strike through from the cosmic flower) but you have to deal...
The reason I believe it is pretty good for balance is that no deck should win every time and won't due to random drawing and balance except cheaters who should be strung up by their forget-me-nuts
Otherwise if anything I said you want me to clarify then lemme know and I'll be happy to break it down. If not then happy gaming and keep your eyes peeled for the zombie apocalypse!!!
About Plants vs. Zombies™ Franchise Discussion
Recent Discussions
- 8 hours ago
- 15 hours ago