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please see the deck I used.I have detailed what steps I took to work around heartichoke.It's not like I didnt have decent counters.
Flytrap healing is not as bad as heartichoke healing. One does damage and heals for double the damage it deals. I can deal with that if it isn't buffed up and can still manage somehow even if I do not have the cards to counter in hand. The other loops infinitely until the zombie blocks or until the plant heals to full hp.chickening is NOT a solution as it does not kill heartichoke and flytraps aren't an issue. I was complaining about venusflytraplanet environment, and not the flytrap plant itself.
First, it is hard to remove heartichoke because it is a 3/4, and unless you are playing the brainy class and have exactly two plumbers in hand, you are forced to trade inefficiently with heartichoke. It also doesn't take a genius to see that the zombie player is saving brains so the plant player can simply play minions instead of playing the heartichoke combo. the moment the zombie player uses too many brains, you can safely play flytrap environment/heartichoke
Second, the heartichoke loop can be played as early as turn 5. Play geyser + environment or geyser + heartichoke and the looping begins, and the second round begins in the combat phase. play heartichoke as far right as possible without dying in order to loop during the combat phase. bubble up ensures that heartichoke survives for the next turn(becomes a 3/8), and nut signal protects heartichoke from one attack at least.
Heartichoke loop can also be played with taco. Same as super, repeated 4 damage heal/damage until the loop stops.
I know what I am talking about. I play control wallknight and solar flare and stall till i get my combo. I've lost count of numerous times I have cheesed someone with the flytrap environment + heartichoke+ geyser/taco combo.
Please read my post carefully before responding. You obviously haven't read it because you decided to give me chickening as a solution when i specifically said that I was playing smash, and nowhere did I say that I was having trouble with the plant flytrap, I was having issues with the flytrap environment.
Yo, sorry! I didn't know you meant the venusflaytraplanet environment. Other than that, yeah the loop is pretty broken.
- Anonymous9 years ago
I really don't think this combo is that great either. It's really nice when it works out, but there are much easier and more consistent ways to win with Solar heroes.
- Anonymous9 years ago
Learn to read before opening your mouth. It is a very easy, consistent way of doing damage with ZERO form of counters(heartichoke+geyser played on the same turn nets ALOT of damage). It does huge damage/heal loops as early as turn 5. If you don't understand that that you aren't playing at the top and should leave this discussion.
- Anonymous9 years ago
@ZeKex wrote:Learn to read before opening your mouth. It is a very easy, consistent way of doing damage with ZERO form of counters(heartichoke+geyser played on the same turn nets ALOT of damage). It does huge damage/heal loops as early as turn 5. If you don't understand that that you aren't playing at the top and should leave this discussion.
Hahahahaha.
There's "ZERO form of counters" you say?
I don't know how you would be able to see who is playing "at the top" from down there in your playpen.
I'll see if my 6-year-old son wants to join the discussion. He might be up to your level.
Like I said before, this combo is not that great. But keep practicing, you'll get better.
If you would like to continue with your inflammatory and demeaning responses, I'm happy to follow suit. I enjoy it.
- OldSchool92109 years agoNew Vanguard
The only cancer that causes us to argue is the Ranked multiplayer. I know you guys are frustrated by this because you lost to that deck in multiplayer so many times. I bet that when they stopped Ranked multiplayer, we will not gonna complain about this game anymore.
- BPRDHB9 years agoHero (Retired)
@OldSchool9210 wrote:The only cancer that causes us to argue is the Ranked multiplayer. I know you guys are frustrated by this because you lost to that deck in multiplayer so many times. I bet that when they stopped Ranked multiplayer, we will not gonna complain about this game anymore.
Deja vu. It's like I've heard this somewhere before. 😉
BPRD
P.S. And why would they take away ranked games? o.0
- OldSchool92109 years agoNew Vanguard
Because Ranked mode now has Season that can reset player from 2 leagues. Now we don't even have fun in ranking up the game.
I seen lots of people having trouble getting through the Diamond League after they got out of Ultimate League.
Now they got problems with their fanbase playing this game on Ranked.
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