Forum Discussion
6 years ago
@BootStool Can you post a link?
If it’s a highlight like a ping, I can definitely understand that. I already stated that this game needs something like that cause the times I’ve seen a solitary enemy move his way behind my squad and they not noticing him until they’re dead is baffling.
If it’s just always... well I can’t even see that cause it doesn’t fit. If I remember correctly from my first time playing and seeing the control scheme I saw a ‘highlight enemy’ input. So it might just be that.
If it’s a highlight like a ping, I can definitely understand that. I already stated that this game needs something like that cause the times I’ve seen a solitary enemy move his way behind my squad and they not noticing him until they’re dead is baffling.
If it’s just always... well I can’t even see that cause it doesn’t fit. If I remember correctly from my first time playing and seeing the control scheme I saw a ‘highlight enemy’ input. So it might just be that.
- 6 years ago
It's listed in the Upcoming Patch section with Friend or Foe Identification saying people are having trouble telling friends and foes apart... which is really silly on it's own. But even if some people need the help with that, I rather not have to look at ugly red outlines or auras on the enemy team. I rather appreciate their goofy and adorable zombie or plant selves!
- EA_David6 years ago
Community Admin
Thanks for the feedback, let us know what sort of FoF identifiers you'd like (if any).
- 6 years ago@EA_David None please. This game doesn't need it. Part of the charm is the strategy you can use to be sneaky. I loved the sunflower hat in GW 1 for the foot soldier. It required a double take on an inexperienced plant's part to recognize the enemy.
Things that require in game player experience to know how to deal with them are a good thing. This type of thing needs played up. Not down.
Also, please put less invisible walls on rooftops and high locations in future maps. Being able to get to odd places and be sneaky was one of the best GW1 features.
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