Forum Discussion
One other thing, which i think I mentioned in my write up of the Spooky Squash Hunt, is that when you are anchoring as a Scientist if you give a little run (for the extra momentum) and have decent aim you can toss and roll your Mega Heal Bomb right across the gap between the two anchor areas to help out the other Zombie. Using that tactic two Scientists Anchoring can help keep each other healed if one is taking more of a beating than the other.
@realitysquared wrote:
One other thing, which i think I mentioned in my write up of the Spooky Squash Hunt, is that when you are anchoring as a Scientist if you give a little run (for the extra momentum) and have decent aim you can toss and roll your Mega Heal Bomb right across the gap between the two anchor areas to help out the other Zombie. Using that tactic two Scientists Anchoring can help keep each other healed if one is taking more of a beating than the other.
This is what we did. The mega-heal ball has a pretty short cooldown and you do have time to run out, toss it at the other anchor, and get back in time to not break the anchor. We did crazy by having 2 astronauts (me and my friend) on the points with the heal beam (which is much better than the station when we had to move) and mega heal balls.