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In my opinion it is a bit silly that the players have to say what needs to be nerfed. Popcap has the date, we don't.
Problem with adding new classes to a game is that the balance will be detroyed, especially when you add 6 new classes at once. Look to World of Warcraft where the PvP got destroyed by all the new classes and it ended up with almost every class could do the same.
Since the last patch, Rose is almost gone and Brainz and the scientist are now dominating.
Popcap, don't ask us what to nerf, check your data and take your actions From day one it was allready clear that the beam of Brainz has a to long range and its to powerfull. Same for Turbo Twister, it does way to much damage. Together with the huge amount of health it is for the most plants almost impossible to win a 1 vs 1 fight. No need for that.
And fix the sunflower please! The scientist has a healing beam, he has an armoured healing station and he can use a healing ball if he wants. He has also sticky balls and a gun fo a lot of damage. He can also blink. And what has the sunflower? A healing beam and an easy to kill potted sunflower. Less mobility and not so much damage. In GW1 it was ok but now is the sunflower a sad healer who is gunmeat.
- 10 years ago
- Anonymous10 years ago
Yesterday i had a Turf Takeover-match, with no Imps and Super Brainz on Zombies-side and was fun!! Until some players joined (it was 8 vs 8) with some Imps and Super Brainz and Plants got overun again. Just saying...
Those 2 new characters are great and an awesome addition, but a bit OP at this moment.
Ow man, i love to hear some news or additional info from the Popcap-devs themselfs,
like a youtube-vid from Gary & Jeremy. 😃
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