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Nobody should be fine with this. This is predatory behavior. Casuals shouldn't be punished for their playstyle. They buy the base game the same as everyone else. But they could miss out on characters because they don't have as much time, or unable/unwilling to spend more money than a hardcore player?
You could get every variant, character, ability and cosmetic in Garden Warfare 2 without paying extra. You could take you sweet time without the fear of missing out. Veterans and hardcore players should speak up for the others.
Popcap, who are you? You microtransactions are increasingly aggressive, yet there are still fundamental balance and gameplay issues. I used to play every day for 4-5 hours. Now, I'm not even on most days. If I am, it's maybe an hour or two to complete quests. I intend to complete the Feastivus prize map, and then I'm probably done. And it pains me to type that, because I have put more hours into GW2 than any other game I have played, including RPGs and MMOs.
Have you seen the threads and responses regarding the state of the game? You're not responding, and the silence is deafening.
- 6 years ago
I noticed this myself after the update and I sort of sighed a bit, but I wasn’t surprised.
EA has clearly mandated that PopCap go heavy with micro-transactions with this iteration of the game and since pay-to-win carries too much of a stigma nowadays the only real option is to push the FOMO tactics and lean heavily into the psychological hooks which prey on those with poor spending control and who may not have the disposable income.
I myself have simply been ignoring the fact that Rux even exits in the game at all since it’s clear that he’s a “cash only” business now. I spent the free Rainbow Stars I received on a Chomper costume and I won’t bother even checking Rux again until I earn 1000 on my own- which will probably be in 6 months or so if I’m still playing at all.
I’d complain far less about the Rainbow Star economy if costumes and such simply cane into the store and stayed available as opposed to the predatory FOMO limited availability tactics being employed currently.
PvZ:BfN is the first EA game I’ve bought since GW2 and there may not be another after this since it seems no game or franchise is safe from the predatory monetization tactics.
- 6 years ago
@realitysquared wrote:I noticed this myself after the update and I sort of sighed a bit, but I wasn’t surprised.
EA has clearly mandated that PopCap go heavy with micro-transactions with this iteration of the game and since pay-to-win carries too much of a stigma nowadays the only real option is to push the FOMO tactics and lean heavily into the psychological hooks which prey on those with poor spending control and who may not have the disposable income.
I myself have simply been ignoring the fact that Rux even exits in the game at all since it’s clear that he’s a “cash only” business now. I spent the free Rainbow Stars I received on a Chomper costume and I won’t bother even checking Rux again until I earn 1000 on my own- which will probably be in 6 months or so if I’m still playing at all.
I’d complain far less about the Rainbow Star economy if costumes and such simply cane into the store and stayed available as opposed to the predatory FOMO limited availability tactics being employed currently.
PvZ:BfN is the first EA game I’ve bought since GW2 and there may not be another after this since it seems no game or franchise is safe from the predatory monetization tactics.
This... exactly the same. I haven’t spent a penny on Rux and though they might believe they’ll conjure up more money with these tactics, they’re stone cold wrong with my money. (And to think of the THOUSANDS my family spent on GW1 and 2 on our 4 different accounts).
I won’t spend another penny on BfN, if pay walls and time tables aren’t removed. 🙁
- 6 years ago
@spIash_damage wrote:I haven’t spent a penny on Rux and though they might believe they’ll conjure up more money with these tactics, they’re stone cold wrong with my money...
I won’t spend another penny on BfN, if pay walls and time tables aren’t removed. 🙁
Likewise. I have purchased coins and packs in GW2, but have no intention of ever buying a rainbow star.
- 6 years ago@kapkarrot GW2 allows coin purchases. Want a new ability (an ability for Pete's sake! The entire prize map is free and I only play for 25 minutes every day and I've nearly completed it already!) but it's too expensive?
Nobody should be fine with this. This is predatory behavior. Casuals shouldn't be punished for their playstyle. They buy the base game the same as everyone else. But they could miss out on characters because they don't have as much time, or unable/unwilling to spend more money than a hardcore player?
Popcap, who are you? You microtransactions are increasingly aggressive, yet there are still fundamental balance and gameplay issues.
If so many people can come close to quitting because of this change, talking about the changing gaming industry (EA sucks but they don't with Popcap. Even Battle For Neighborville is acceptable and not disgusting.) Dave forbid if these players saw a game called Plants Vs Zombies Garden Warfare 2. Full of RNG Packs and overpowered legendary characters and whatnot.
My opinion, Popcap are dumb for adding this, because only 1 or 2 people are going to spend money on it. Why? Because getting bulbs is too easy. Do you know what's tragic though? Even though they're easy, people still say this change sucks because it forces people to pay if they don't have enough time. Not only is that pretty much most games, but it shows that if the Bulb earn-rate was 50,000 XP or 1000XP, it wouldn't matter to us loyal gamers. But yeah it's a dumb idea that doesn't hurt or make the game worse.- 6 years ago
@shurikeninja wrote:
@kapkarrotGW2 allows coin purchases. Want a new ability (an ability for Pete's sake! The entire prize map is free and I only play for 25 minutes every day and I've nearly completed it already!) but it's too expensive?While I am not usually a fan of microtransactions, I will admit to picking up a few in GW2. There are two significant differences between GW2 and BfN purchases. First, I was never concerned about missing out on anything in GW2. But once a map has expired in BfN, we have no idea if or when that content will be back.
Secondly, the prices stink. I spent $9.99 on the Frontline Fighters upgrade in GW2. I received 2 legendary characters, 400 thousand coins, and a cosmetic pack. But I could've earned all that in the game if I wanted to put the time in.
The Feastivus Pack is $9.99, and you only get cosmetics. No characters, no currency, and no way to earn them in game. It's just an awful value.
I gave you some XP because I think it's good to have friendly debates on the forum.
- 6 years ago
Interesting.... they have taken out the "new characters" and "legendary upgrades" from the description.
Were they just testing the waters? Or was it a whoopsie? Or a leak?
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