Anonymous
11 years agoPVZ GW Locking up PC
My PC plays the game just fine, but will lock solid everytime now before I am able to complete 10 rounds of Garden Ops... Now, the strange part...I was able to play just fine on really old ATI drivers...
This machine is used as an HTPC when not playing games and has been rock solid in Path of Exile, Minecraft, Torchlight II, and DOTA II.
I tried:
-current ATI Beta drivers
-restored to previous drivers (12.xx) this actually was locking it up, I just didn't play long enough to see it because of the warning message before running the game. I switched up to the newer version as indicated
-removed all drivers with DDU and installed GEFORCE 660
current dxdiag with GEFORCE 660 installed:
http://hastebin.com/ravelezise.tex
The game locks completely randomly. I can sometimes play for 2 complete matches of gnomebombing and sometimes for mere seconds. It will even lock while playing a private single player game of Garden Ops. Checking the reliability, it locked 12x yesterday in between different settings tweaks and hardware changes.
I am really disappointed as I bought two copies of this game to play with my son and it simply isn't playable as is...I don't know what else to try. I believe these are the settings that I am currently using. Tried everything as low as possible just trying to get it to work.
GstRender.AmbientOcclusion 0
GstRender.AnisotropicFilter 1
GstRender.AntiAliasingDeferred 0
GstRender.AntiAliasingPost 0
GstRender.Brightness 0.500000
GstRender.DefaultGraphicsQuality 0
GstRender.EffectsQuality 0
GstRender.FieldOfView 70.000000
GstRender.FullscreenHeight 720
GstRender.FullscreenMode 0
GstRender.FullscreenRefreshRate 60.000000
GstRender.FullscreenScreen 0
GstRender.FullscreenWidth 1280
GstRender.GraphicsAPI 0
GstRender.MeshQuality 0
GstRender.MotionBlurEnabled 0
GstRender.OverallGraphicsQuality 5
GstRender.PCAttractSeen 1
GstRender.ScreenSafeAreaHeight 0.870000
GstRender.ScreenSafeAreaWidth 0.950000
GstRender.ShadowQuality 0
GstRender.TerrainQuality 0
GstRender.TextureQuality 0
GstRender.UndergrowthQuality 0
GstRender.VSyncEnabled 0
GstRender.Vide🤭ptionsExist 1
GstRender.WindowedCustomResolution 0
GstRender.WindowedHeight 720
GstRender.WindowedPosX 0
GstRender.WindowedPosY 0
GstRender.WindowedRefreshRate 60
GstRender.WindowedWidth 1280
Anyone have suggestions on what else I could try?
Great job at testing different things.
The only thing that really catches my eye is the Athlon 2core... what you describe isn't as frequent but I've seen some other people with freezing issues with lower end 2 core CPUs (i.e. lower end Core2's and athlons).
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Maybe some here will help:
Open Notepad.
Copy and Paste this:
RenderDevice.ForceRenderAheadLimit 1
PerfOverlay.DrawGraph 0
PerfOverlay.DrawFps 1
PostProcess.DofMethod 0
PostProcess.BlurMethod 0
PostProcess.DynamicAOEnable 0
PostProcess.DynamicAOMethod 0
Render.VSyncFlashTestEnable 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionForceOn 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotlightShadowmapResolution 256
WorldRender.LightTileCsPathEnable 0
RenderDevice.Dx11Enable 0
RenderDevice.Dx11Dot1Enable 0
RenderDevice.Dx11Dot1RuntimeEnable 0
RenderDevice.VSyncEnable 0
RenderDevice.TripleBufferingEnable 0
GameTime.MaxVariableFps 30
Save it as "user.cfg"
You cannot have user.cfg.txt
enable "View Extentions of Known File Types" from Folder Options in Control Panel
Put it in your PvZ directory
\\Origin Games\Plants vs Zombies Garden Warfare
---
MaxVariableFps = make this 60 for 60 fps cap.
-----------------------
Clean Boot
https://support.microsoft.com/en-us/kb/929135
// Disable every program you can to test
---
If you want to contact EA:
Tried the above and didnt see a difference. Any other suggestions?
ye,do not use ati cards ^^
ok ok joking
had to do this ^^
I swapped the ATI for a GEFORCE GTX 660 but the issue persists.