Re: Acorn and Imp - Balance Discussion
@chogath_playerDespite Robo Call giving you invincibility and Explosive Escape having a huge radius, I think Z-mech isn't that good besides Missile Madness. The primary does terrible damage. Bionic Bash is unusable in most situations. Z-mech feels nothing like GW2 z-mech, which was actually feared and still had Robo Stomp/Bionic Bash. There's no reason to play smart with Z-mech, you can just run in, do a little damage and then not get punished most of the time. Now the only reason to use Z-mech is to cheese plants by abusing Robo Call, stall capture points, and use Explosive Escape.
I can understand why z-mech can be annoying. It has a lot of cheesy abilities. Besides Robo Call's on-demand invincibility and Explosive Escape, it doesn't seem Imp gets punished enough when his Mech is taken down to 0 HP. Even though Imps ejection from a destroyed Mech is pretty well telegraphed, its still hard to predict and punish Imp when he gets out.
@SockReverieI agree with your thoughts on Z-mech. Z-mech is too weak where it shouldn't be, yet is powerful in all the wrong places, and is just broken.