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Anonymous's avatar
Anonymous
10 years ago

Re: Changes for next update

No. God no. Even if the only change made is decreasing her homing and damage that's enough. But they should most definitely NOT give a zombie homing. This homing * is the problem here. No character's bullets should turn a corner to hit you. That's beyond ridiculous, especially since apparently she gets a homing upgrade after a certain level.

4 Replies

  • Rhendyr's avatar
    Rhendyr
    10 years ago

    Metal, then her dmg should have a reverse fall off and she does next to nothing up close. You can't have her do massive dmg at max range with bullets that turn corners and justify it because she's a mid-long range toon. 

    Even a nerf down to 5 dmg per hit with it homing and at max range the ONLY way they could justify that would be to give her 25 hps. 

  • Anonymous's avatar
    Anonymous
    10 years ago

    @Rhendyr wrote:

    Metal, then her dmg should have a reverse fall off and she does next to nothing up close. You can't have her do massive dmg at max range with bullets that turn corners and justify it because she's a mid-long range toon. 

    Even a nerf down to 5 dmg per hit with it homing and at max range the ONLY way they could justify that would be to give her 25 hps. 


    That's why they should limit her homing to mid range or a little further and after that its just non homing projectiles and of course homing should just be like a little curve and such. The projectiles should not be able to turn round a corner. 

    Damage fall off would probably be too much of a nerf.

  • Rhendyr's avatar
    Rhendyr
    10 years ago

    So, you're seriously advocating just a very slight hp nerf and a very slight homing nerf? =/

    You do realize she's GOD status right now, right? It's not like she's just a little OP, she's literally the best at just about everything. She has the highest sustained dps in the game, the longest effective range, and by far the best crowd control in the game and a nasty escape. She has abilities that make her both a LOT faster and makes her homing even better. 

    No sir, no half measures here. She needs spayed. While I don't want her gutted to unplayable status, right now, as is, she needs more than just a slight homing tweak and a slight hp tweak. 

    You say she's a mid/long range class, I say fine, here is what should happen then:

    Near max visible range her thistle does 8 damage a hit, at 3/4th of that range, it does 6, at half, it does 4, at 1/4th and closer it does 2 dmg per thistle. 

    Her rate of fire is decreased by 20% (20% slower firing)

    Her hps are reduced to 75

    When in Arcane Enigma she is made more visible

    Frost Rose is gutted. 

  • Anonymous's avatar
    Anonymous
    10 years ago

    @Rhendyr wrote:

    So, you're seriously advocating just a very slight hp nerf and a very slight homing nerf? =/

    You do realize she's GOD status right now, right? It's not like she's just a little OP, she's literally the best at just about everything. She has the highest sustained dps in the game, the longest effective range, and by far the best crowd control in the game and a nasty escape. She has abilities that make her both a LOT faster and makes her homing even better. 

    No sir, no half measures here. She needs spayed. While I don't want her gutted to unplayable status, right now, as is, she needs more than just a slight homing tweak and a slight hp tweak. 

    You say she's a mid/long range class, I say fine, here is what should happen then:

    Near max visible range her thistle does 8 damage a hit, at 3/4th of that range, it does 6, at half, it does 4, at 1/4th and closer it does 2 dmg per thistle. 

    Her rate of fire is decreased by 20% (20% slower firing)

    Her hps are reduced to 75

    When in Arcane Enigma she is made more visible

    Frost Rose is gutted. 


    I dont think she was like that in Beta was she?

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