Forum Discussion

Re: How many "zom-bats" are there?


@BlazinsZ wrote:

Why do you want a zom-bat in the water? being Zombie  this is a little useless, I mean, if you're struggling with a plant that does not have amphibians, so they used a power to move Zom-bats to a water, so you lose the ability, because this says ''When hurts a plant draw a card'' , when they say that now it will be amphibious, it really seems more to support the plants, instead zombies, Plants players now can move them to a water lane to avoid them.


Well sure, in the vast majority of games it would be absolutely pointless.  But I get the feeling that someday, one zombie player may just play against a plant player who plays a plant in the water.  Such a player may, for some crazy reason, decide that a 1-cost, trick-phase Amphibious zombie could actually be helpful

It sounds silly, I know, but I'm sure someone would try it if the trick were Amphibious.

1 Reply

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    Sting Bean, Admiral, Spyris and Lima-Pleurodon are all significant plants which could be taken out by Zombats, and that's only on turn 1. I say there are many reasons to want to play it in the water lane.

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