Re: Maps too cramped and cluttered
I agree with most of what Boris has to say. The way I would describe this game is chaotic, but not in a fun way. I find this especially in the turf takeover maps. It isn't even just the map design. Everything about the game feels busier than the first. There are enemy icons all over the place, more particle effects, the lighting and map design seems to make it a lot harder to make out other characters. From the comments I have read it sounds like they also took out some of the things that helped you know what was going on like audio for hits and healing.
Turf Takeover in this game feels more chaotic and less strategic—for many different reasons, I think. That is the multiplayer mode I played most because I really like Gardens and Graveyards in the first one. So far this game is not as much fun. I really like certain things about it, even the map designs, but it needs some tweaking to capture the feel of the first one. I want the game to move forward, but I don't want it to lose the parts about it that made it what it was. Right now GW2 feels like it has lost some of those essential parts that made the first game great—for me anyway.