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Re: New card idea: zombie


@patdk75 wrote:
This probably would be an event card, because of the possibilities not so much because of the specifics but the possibility of what type/class that could be...

Zombie creature - 3/2 and cost of 2
Ability - is not affected by enviroments that cause damage(spikeweed etc) or iceberg lettuce
Now this is where it can be flexible... say seagull zombie that is pirate tied up and carried by seagull similar to in pvz2.
Or the imp dodo rider for fitting in with the new expansion.
Or jetpack zombie or even better the jetpack disco zombie
Or just the classic balloon zombie from the first pvz.
I think it's a cool idea and it is also ability of the seagull zombie directly from the pvz2 ingame almanac
So can we get a zombie to hop over spikeweed? Just one?
Thoughts?
Edit: walking home today I was thinking and I would add to the card "weakness to cactus and are destroyed if hurt by cactus"
Kinda like vimpire and garlic

Just saw this post.

I like the idea of a "hover" zombie (like the balloon or jetpack zombie as you said). I think that a better idea should be to ignore ALL environments. (Excluding Force Field of course).

In the end, it can be something like this:   Jetpack Zombie/Seagull Zombie/Fying Zombie/etc   -  2 brains - 3/2 amphibious zombie.  "Ignores all environment that affects this card. If takes damage from a cactus, loses this ability."

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