Re: Ops pot positioning comparison: Gw2 vs Bfn
BfN pots and bots have a lot of shortcomings, and positioning is a huge part of that. I do like seeing them back on the final points like back in GW, but indeed, they need better positioning to work well.
Pots and bots are vulnerable as they can't move, so even if they will be vulnerable at long range in certain spots, putting them where they are hard to shoot but also can only attack enemies that are right in their face, isn't the best idea. The addition of the Wildflower and TV Head AI that shoot as their main attack as opposed to melee or self detonation, changes the dynamic drastically and with the lack of variety of pots and bots and their accuracy problems, they are more of an afterthought rather than an important part of an integrated defense.