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I see all the complaints about the pirates barrel and just want to point out that Rose is damned near unkillable in Arcane Enigma form and is capable of up to 60dmg.
I am not usually a dreadbeard player. I get caught by the barrel but don't feel like one showing up is a death sentence.
@PhooStansky wrote:
I see all the complaints about the pirates barrel and just want to point out that Rose is damned near unkillable in Arcane Enigma form and is capable of up to 60dmg.
I am not usually a dreadbeard player. I get caught by the barrel but don't feel like one showing up is a death sentence.
Only two classes can deal with it, and even then if the Pirate knows what's up he won't walk into a Spikeweed. It's almost a guaranteed 120 damage jump on any other class, and as you know:
Cactus - 125
Chomper - 175
Citron - 200
Corn - 150
Peashooter - 125
Rose - 100
Sunflower - 100
Rose and Sunflower are insta killed
Cactus and Peashooter survive with 5 Health
Corn survives with 30
Chomper with 55
Citron with 80
Pretty much one shots every plant class from the get go. As many abilities from zombies do, and this is why you're not seeing many players playing low health classes, much.
If the above classes don't use their primary abilities to escape then this is the outcome, every time. Once those primarily abilities are used they're vulnerable and dead to the next thing.
Damage > CC any day of the week.
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Imagine if Arcane Enigma did 60 burst damage as soon as she came out of the phase, she would have a 60 damage jump on every zombie. Health values are:
All Star - 200
Captain Deadbeard - 125
Engineer - 125
Imp - 75 / Mech - 350-400
Scientist - 100
Soldier - 125
Super Brainz - 200
She can't insta kill anyone with it?
Imp survives with 15 but can call a Mech
Scientist survives with 40 but he can heal / warp
Captain, Engineer, Soldier survive with 65
All Star and Super Brainz survive with 140
Every class can easily evade the damage, and even if they don't everyone survives with enough health to kill Rose almost every time. She only ever wins if she Goats you instantly, damages you, as soon as you come out you get time snared and again more damage, and then when you come out of that she uses Arcane Enigma to cause more damage and then finishes you off. That's all 3 abilities just to kill someone, and believe me that rarely ever happens and that's why she sucks 🙂
Barrel is more devastating to various classes designed to explode in the middle of plants, and without a Rose being there with Goatify that's exactly what will happen every single time.
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