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Re: Post "Balance" Predictions


@Shinobicap wrote:

@spIash_damage  Yup I agree. The night cap nerfs went too far. longer CD for stealth/ damage fall off fine. Don't know why they decided to completely butcher fung fu. So now, not only did they gut the damage, they decided to mess with the radius and add "VFX" so when you activate it, the people with an IQ of 20 can see that they need to move. Like, why don't you guys add some disco lights and music when Fung Fu is activated since that seems to be the zombie theme of this game, anyway? 

I'm sorry kids, but a character with 75 HP is usually a glass cannon, that's a given. I'm still gonna make you cry with night cap after the nerf. Mark my words. Them tears will flow.


You and me both. Lets show these crybaby 150+ hp noobs how being skillfull 75 hp play. 

I’m gonna make them say that she needs another nerf

prediction-wise like the main point of this game, I don’t think NC will change much because most ppl don’t know how she was before. 

I think more people will be maining a zombie class seeing as foot soldier will likely be better than kernal korn, SuperZombie®️ In most ways is better than Chomper and Space Cadet is better than Oak. 

We’ll see more foot soldiers probably.

and I predict one more round of buffs in october cause when the game launches and plants get killed by an army of engineer his darn stun will get the nerf it deserves. I mean what kinda hillbilly moonshine made out of pure gasoline with a taste is this nonesense that you’re in burrow and that stun pulls you out of the ground and stuns you or Electric Slide’s flosty blue thing also pulls you out of the ground...

1 Reply

  • @Koochi-Q  Ya dude, people have the audacity to whine about NC. Try a team full of engineers LOS their turrets at a capture point with their "oh so skillful" stun grenades floating around everywhere.

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