Anonymous
12 years agoRe: PVZ GW Xbox 360: Where's the split screen co-op?
The console cant handle it. Keep in mind the 360 only has 512mb ddr3 RAM. Split screen requires significantly more processing power and graphical poweras it's displaying double.
When a game is only having one player, to save on processing quality on models and textures can be reduced. So when youre on one side of the map, the other side has degraded quality. On split screen you CANNOT do this as you can have players on both sides of the map.
X1 can do this as it has far more power. 8gb RAM running at 2100MHz vs 512mb running at 700MHz. So in just RAM alone, 360 has 1/16th the RAM which on top of it all runs at 1/3 the speed too.
This is JUST the RAM. Tons ofother variables. Frostbite engine is powerful, as it is, it's pushing the 360 to run the game for one player. 2 isnt possible, the power just isnt there.
360 wasnt short changed. It was $10 cheaper than the X1 version. So they did warrant the removed features with price.
When a game is only having one player, to save on processing quality on models and textures can be reduced. So when youre on one side of the map, the other side has degraded quality. On split screen you CANNOT do this as you can have players on both sides of the map.
X1 can do this as it has far more power. 8gb RAM running at 2100MHz vs 512mb running at 700MHz. So in just RAM alone, 360 has 1/16th the RAM which on top of it all runs at 1/3 the speed too.
This is JUST the RAM. Tons ofother variables. Frostbite engine is powerful, as it is, it's pushing the 360 to run the game for one player. 2 isnt possible, the power just isnt there.
360 wasnt short changed. It was $10 cheaper than the X1 version. So they did warrant the removed features with price.