Re: The probelms with bfn's world and story
@Iron_Guard8Stubbins was in the gw2 comic but zomboss never mentioned him in game.
I've always been more of a gameplay over story kind of player but like you say having both would be good.
I dont even care if a game is multiplayer only i simply just want it to have AI support so my purchase doesnt become worthless after a few months. Its why i couldnt really get into modern battlefield games. Like you its the reason gw1 is my least favorite despite it checking off a lot things I like in its gameplay and maps.
Whats even worse is some of their own studios devs started flaming them for it since fallen orders getting a sequel and a dead space remake is in the works and one of the most popular games this year is elden ring. Maybe they saw that they may lose the worst company award to actiblizzard this year so they had to up the ante.
Live service games overall have been a massive disaster: bfn, halo infinite, battlefield 2042 (they killed battlefront 2 for this lmao), and so many more. You think they would get the message and stop.
I was semi working on a aesthetic post that went more in depth on these things that gw1 did that seperates it from the others quite well even if I prefer gw2 overall. Bfn really dropped the ball on aesthetic imo.
I would love to see more refined maps for the dark ages, lost city, neon mixtape, and far future. Bringing in gw1 styled maps wouldnt be hard, i mean this is a series with time travel.