Re: These Decks are Fun!
Root Update!
Garlic is here! Zombie players no longer need to brush their teeth. We all smell pretty much the same.
I wanted to do a little update showing how I’ve modified my root deck with the addition of Garlic. I’m including subtractions, additions, and rationale... or you could just skip to the picture.
Removed: 2x Grave Buster
Added: 2x Imitater
How come: This was always my plan. My zombie decks right now are pretty much how I like them, so I finally spent some dust and got the full set of Taters to go with my Starch-Lords.
Grave Busters got the axe first b/c they are conditional cards. They can be quite excellent, but I don’t like conditional cards as a general rule. I myself run more than a couple zombie decks that have no gravestones. On purpose.
Removed: 4x Veloci-Radish Hatchling
Added: 4x Garlic
How Come: Garlic doesn’t quite have the same dimension on offense, but this deck was not built to be fast. Garlic is a better control card. It’s got beef. It’s got... a little bit of bite. It’s actually one of the better options for protecting Starch-Lord. Most importantly, it fills a one-drop Root slot AND it has team up.
Removed: 3x Plantern
Added: 1x Veloci-Radish Hunter, 2x Primal Wall-Nut
How Come: Plantern is a good card... but it’s not a great copy target. With 4x Imitater, I felt the deck needed more/better targets in case Starch-Lord is not available. The Veloci-Radish Hunter I opened... the Wall-Nut I had to craft.
Of the two, I am absolutely loving Wall-Nut so far. Though it doesn’t quite fit the “roots” theme, it turns out 9 toughness/untrickable defends a Starch-Lord pretty well. It also has the advantage over Plantern of Team-Up (this deck loves Team-Up), and has the potential of giving Tater yet another copy target off the random Conjure.
Here’s the updated deck.
Garlic is here! Zombie players no longer need to brush their teeth. We all smell pretty much the same.
I wanted to do a little update showing how I’ve modified my root deck with the addition of Garlic. I’m including subtractions, additions, and rationale... or you could just skip to the picture.
Removed: 2x Grave Buster
Added: 2x Imitater
How come: This was always my plan. My zombie decks right now are pretty much how I like them, so I finally spent some dust and got the full set of Taters to go with my Starch-Lords.
Grave Busters got the axe first b/c they are conditional cards. They can be quite excellent, but I don’t like conditional cards as a general rule. I myself run more than a couple zombie decks that have no gravestones. On purpose.
Removed: 4x Veloci-Radish Hatchling
Added: 4x Garlic
How Come: Garlic doesn’t quite have the same dimension on offense, but this deck was not built to be fast. Garlic is a better control card. It’s got beef. It’s got... a little bit of bite. It’s actually one of the better options for protecting Starch-Lord. Most importantly, it fills a one-drop Root slot AND it has team up.
Removed: 3x Plantern
Added: 1x Veloci-Radish Hunter, 2x Primal Wall-Nut
How Come: Plantern is a good card... but it’s not a great copy target. With 4x Imitater, I felt the deck needed more/better targets in case Starch-Lord is not available. The Veloci-Radish Hunter I opened... the Wall-Nut I had to craft.
Of the two, I am absolutely loving Wall-Nut so far. Though it doesn’t quite fit the “roots” theme, it turns out 9 toughness/untrickable defends a Starch-Lord pretty well. It also has the advantage over Plantern of Team-Up (this deck loves Team-Up), and has the potential of giving Tater yet another copy target off the random Conjure.
Here’s the updated deck.