All foot soldiers feel incredibly weak; there is no soldier class whatsoever worth playing since all the variants deal minimum damage, making any tactic useless unless you're lucky with your ZPG.
All Cactus have very low fire rate, the only one worth the time is the new purple one (the one with the spinning orbs), and is because of its ability
Chompers, well i guess unless you play garden ops or something equally "light" forget about seeing one in MP.
Peashooters feel too slow and boring (the semi-automatic ones are limited at slow fire rate + ridiculously low damage)
I like the new pirate sniper class, except the long range damage (too low giving how hard it to actually direct hit moving targets
So far, I didn't have too much fun playing any class and it is not because of Roses ruining the gameplay; The combat feels poorly rewording and unnatural if you compare it to GW1.
They seem to have polished the single player but MP took the hit, sadly all these elements leave a disappointing dull flavour.