Re: ZPG problems?
@ToastedSarnie My impression is that it's just server lag from a system which is not optimized to handle even a decently high number of players simultaneously in one iteration of Giddy Park. I haven't done split screen so I can't compare.
You'd think that being a live service game they'd have planned accordingly for such a load but the influx of new players over the holidays shows that once the player count goes over a dozen or a dozen-and-a-half everybody's experience turns into garbage but the Soldier seems especially bad.
You'd think that being a live service game they'd have planned accordingly for such a load but the influx of new players over the holidays shows that once the player count goes over a dozen or a dozen-and-a-half everybody's experience turns into garbage but the Soldier seems especially bad.