This hardly warrants it's own thread, but I would like to voice my complaint regarding the (possibly non-intended) change to the spawn noise for/of the Trickster. It's no longer the wacky "jack-in-the...
Any official word on this yet from the devs? I'd rather have seen the Trickster have his old SFX around by now, but an official response on the matter as for why not would otherwise (also) be appreciated.