The imp feels almost unplayable now. Between large team size, time snare, goatify, goop, EMPeach, rose's tracking bullets, more splash damage characters, and the imp's low damage out-put it feels almost impossible to do anything as the imp anymore. With low health and damage his only real advantage was his jumps and movement and with everything listed above it seems almost entirely too easy to shut down. Please save the imp, even if it means his mech takes a hit. He was my favorite zombie to play in the beta and I felt like he was a character you had to really learn and get good with in order to play him well. If I played an imp that knew what he was doing it was a good match and if I played an imp that didn't, he seemed like a freebie. The impkata and gravity grenade nerfs are completely understandable but why touch him so much? His low damage/health in the beta already seemed troublesome at times against the weaker version of rose but now he just can't even stand on his feet. ☹️
Rose on the other hand dominates now. She has great abilities, builds teleporters, does good damage with a good fire rate and her bullets track targets. Compared to the other default variants she seems almost unbeatable at times if played right. There's no reason NOT to play as her right now. Her damage and tracking should be toned down a tad... even the time spent in time snare seems a little long. I was excited to try her again after the buffs and had high expectations for her but I didn't think she would be THIS good. I've never felt like plants or zombies were so heavily lopsided before Rose.
I think this game is GREAT, but I really wish that the imp was playable again. Rose invalidates so many of the zombies right now. I feel so overwhelmed as the imp to where I feel as though in almost any one on one situation I have to move and shoot practically perfectly to get the vanquish.