Forum Discussion
6 years ago
I do believe someone (forget their name) suggested giving steam blaster decent damage on the initial blast but reducing the lingering damage and I think that would be a good idea because it would make the weapon require better aiming as oppose to the current spray and pray usage. It would also reduce his ridiculous advantage over citron and passenger acorns.
TheSprinter85
6 years agoHero
This is what I think: Increase Steam Blaster’s direct damage but heavily nerf the steam’s damage, perhaps by about half. Make it so the Sticky Healy Thingy lasts longer, but reduce the healing per second. With the warps, reduce the cool down of each slightly but add a small delay to all warps.
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