Forum Discussion
OverclockdToast
PedroEduardoGF: Thanks for you feedback. We don't have any influence on the development or features of the game here in Answer HQ but I doubt that there are currently plans to implement new offline features in PvZ.
Cheers
Basti
- ApprovedAnonymous11 years ago
It's simply a power issue. The lead platform seems to be on the Xbox One, so they made the game there and scaled it down. I'm sure it would be in the 360 version if they were able to do it. Given the age and power of the 360, running and rendering two instances of GW on a single 360 would make that thing melt (or run insanely slowly).
- 11 years ago
@EA_Bastian wrote:@EnigmaArcano: Thanks for you feedback. We don't have any influence on the development or features of the game here in Answer HQ but I doubt that there are currently plans to implement new offline features in PvZ.
Cheers
Basti
I and probably a few others should keep this in mind.