Anonymous
8 years agoset 3
Final mission was a very bad idea so was alien ooze . Bana bombs were not needed. We already have rockets sham rockets plugues plumber berry blast lawn mover cake cherry bomb ect. Stop with the remova...
as I mentioned before I wouldn´t call combo decks a "real" archetype just because its card-shell is one of the "real" archetypes with a combo smeared into it.
One could say just as the archetypes are fluid to each other "combo" is fluid to "synergy".
I mean how I understand it a two card combo usually is "effect + enabler" (heartichoke effect + heal) and a three card combo is usually "effect+circumstance+enabler" (heartichoke+ flytrapplanet+heal". So I would claim that heartichoke is a 3 card combo if you play it as a "combo" but it still has very strong synergy when either the enabler or the circumstance are missing.
for valkyrie the "effect" is valkyrie and the "enabler" is teleport. one could argue the combo gets better with a bonus attack or a removal but I guess the "circumstance" of valkyrie is "any open line". A combo usually qualifies for a combo when it has the potential to end the game in one turn even if the opponent has full health.
so valkyrie quite clearly has that; Hearthichoke has that; Bad moon rising.....ah I don´t know....it´s random and requires either 3 zombies or 2 zombies and 3 Plants (for zombot + sharkotronic) to be lethal on 20 hp. Its probably a combo but I think of these three valkyrie qualifies best as a "pure" combo deck.
And yes, I am german so I don´t have the english names at hand. I know /most/ of them correctly I guess but .....it happens ~