Forum Discussion
- 5 years ago
@benn1nat0rI respect your opinion and like gw1 maps the most (gw1 turf, gw2 non turf) but in my opinion bfn maps sucked absoulte balls in terms of design, verticality, and sense of scale
- Iron_Guard85 years agoLegend
I like GW1's the most, and 2's a close second overall. Frontline Fighters in GW2 is one of the best maps I've seen ever. BfN's TT maps are a little less exciting to play on although my least favorite map is Time Park in GW2, way too easy to camp in certain modes.
BfN maps feel more 'normal' than the others as while the characters are more cartoony, the world is less so (just look at the cars and vans in the 3 games to see what I mean), and less exciting for me.
Edit: And while I don't hate pushing payloads, there's too many of them in BfN.
- 5 years ago
@Iron_Guard8I would put gw1 turf maps above 2's but 2's non turf maps are more enjoyable than gw1's non turf maps to me and my problem with bfn maps is the sense of scale and overall design, I mean destroy a drill that puts a flag in space or destroy the zombot, destroy the equivalent of a nuclear bomb, or just go on the moon and destroy a giant magnet facility.
- 5 years agoThe non-Turf Takeover maps are trash; nearly half of them are ripped from PvE, the only new one is Time Park 2.0, Daisy Drive is slightly better Suburban Flats (if it was good to begin with), Rocky Flats is just one team camping the bridge, and Ruiny Ruins is "spawn rush losing team". They somehow made maps worse than those in Overwatch which is a very low bar to jump over for the franchise that made a cactus become a sniper with potato explosives and garlic that flies and attacks you. Like Paris is a bar laying on the ground and Oozevoir just tripped over it.
- 5 years ago
@Fork_x_SpoonYeah I think bfn non turf maps are literally the worst in the series because I feel like I'm playing some kind of hilariously bad call of duty map in terms of the design and the spawns are actual garbage that can put you in a crowd of enemies.
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