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Then just like him you're missing the point.
I can also get high numbers? That doesn't justify or prove anything to do with game balance. Plants need to be tweaked and given more burst damage across the board.
Why was Scientist given a heal beam?
Surely Sunflower should get Shotgun burst damage and some warp abilities to compensate...
That would be perfect balance, right? Wrong.
Look how they have tried to match the Pirate with the Cactus, why is the Pirate so much better? Cactus had a really nice variant which has been nerfed and well, why use it at all now? Why not just use the Fire Cactus or Camo which does more damage...
Also I'm struggling to see how you can compare the two sides in terms of health as well, when trying to capture a point health makes a massive difference. Chilli bean bomb doesn't do 200 damage, you need Sombrero and that's much slower and gives people chance to move...
Sure everyone could get into Metal Chomper and capture but who does that? Since release I've only ever seen someone use Metal Chomper once!
@Zaheen1337 wrote:
Then just like him you're missing the point.
I can also get high numbers? That doesn't justify or prove anything to do with game balance. Plants need to be tweaked and given more burst damage across the board.
Missing what point? he's right, the zombies do need tweaking and brought down to the plant level. The plants are actually fine at their current state, any buff will cause more imbalance. GW1 was pretty balanced for the most part, we need GW2 to be at that level. As of now, any one can do well with zombies, it is much harder to win objective based games with plants.
- 10 years ago
In that point,it pretty clear that zombie are a tad superior compared to plants. But I feel like that people are wayyyyy over-blowing that.
- 10 years ago
@Boolerex wrote:In that point,it pretty clear that zombie are a tad superior compared to plants. But I feel like that people are wayyyyy over-blowing that.
Exactly the Zombies do not need nerfs, just buff the Plants and we will be fine.
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