7 years ago
Soil Survivor discussion
Soil survivor starts tomorrow so I open this thread to discuss your experience, your feedback(improvement and defects) you like to report. Soil Survivors Comes to the Mystery Portal Grab your frien...
Im enjoying it overall. Imps should have a cool down between rounds for mechs. Or at least some sort of delay. I’m use to exiting out of an ability with O,B. So I’ve suffered from that change a couple of times. All in all I wouldn’t be upset seeing it again in the future. It could count for the cats and Dino’s achievement as well for those who don’t have it.
I also find Mechs very unfair to play against 👿. And I don't like that you don't spawn only at the beginning of NEW games, but often in the middle of an existing match during the third round or so.
But well, it's also not cool that people quit in the middle of it. And of course, if they only stand somewhere doing nothing. - Often, these people who stand around manage to survive as the last player of our team and seem to have fun when we all watch their strolling casually around (only if on one else lives anymore) or sitting in a bush. 🤒 The bush sitting looks funny, though. 🥳
I especially don't like sunflowers or scientist who don't even TRY to heal someone (or just place a healing station), also in multiplayer. During the Bigfoot event I shot and danced around a sunflower who just STOOD there doing nothing whilst I had only 10 percent life. Wo does that????
However, I kind of like the soil survivor event, because it's rather quick and you get stars, other than on Wallnut Hill where it was bugged.
On our European server (PC) they don't seem to do matchmaking with ranks... I'm happy for that, because I mostly play private or solo games, multiplayer only sometimes (too old for that action and speed, lol). Which means that even if I'm working towards a higher rank and hoping to get it maxed before GW3, I'm not someone you want to have in your game for making great kills. I more like to be a supporter.
My kid is the hero of vanquishes and she's such a great sniper (don't we all hate them, lol) in GW1 and GW2. If I am in a multiplayer game, she often joins me and sees that my team doesn't lose because of me. Rather embarrassing. 😳
https://www.youtube.com/watch?v=qi-mFTvp4kA
😞
I also ended up walking into invisible spikeweed multiple times. I think it can be spammed and does not despawn, same with potato mines.
Was overall ok when i played it. But some broken elements just make me wonder what the guys at Popcap are doing.
Even idle players should be addressed by now. Or the cases where people leave and suddenly its 3 vs 5~
Not sure if they changed the speed at which the circle closes but it seems much faster to me tonight when I played...got caught in it a couple of times. Also, had an issue where the game got stuck on waiting for players even though we had 6 or more...people would drop and rejoin and nothing, I gave up and quit for the night.
I like the game but yeah, it's a bit buggy. I have seen where if you're doing character customizations while the game start timer goes to zero, the game kicks you out of customizations and into play. This is perfectly ok with me but when you're forced into play, I have found that I'm unable to move. I either have to get vanquished or let the arena shrink to give you a nudge forward. It appears that I'm just standing there collecting stars when in fact, I'm actually stuck.
I feel the same when I'm being thrown into a game at the third round or some such, so in the end it looks like I had done nothing for my team whilst in fact I couldn't do nothing, because I was just popped into that group rather late. - Sure, experienced players will see that, but there are many many newbies at the moment (how can anyone even have level 0014 or something???) who would think that odd.
I also had the same experience as plant at Z-Tech with the big Robot. But not every time.