@Coolbond wrote:
yes i know it works like this he gets hit for lethal damage his ability activates because it triggers upon a mushrooms death even himself.
Sportacus and Jester is upon resolution of the trick/damage and there for should not be held in the same standards as punshroom simply because death has higher priority than trick resolution unless the ability requires death to happen to trigger it.
ETB/Trick/Combat>Damage>Death Related ability>Death>ETB/Trick/Combat resolution.
this is how they say it works atleast
Thanks for re-replying(sorry if I sounded rude).
I still don't see the distinction.
"ETB/Trick/Combat>Damage>Death Related ability>Death>ETB/Trick/Combat resolution." - Sorry, I don't know what that means.
"death has higher priority than trick resolution unless the ability requires death to happen to trigger it." - That may be your conclusion, but it is not written anywhere.
"this is how they say it works atleast" - Who says this? Where?
@EA_Andy has confirmed with Popcap that Spartacus' ability doesn't work after he has died. That's fine. It's logical. Yet Punish-Shroom's ability does work after he has died. That is not consistent.
If someone uses a Weed Spray or Chickening and kills all the mushrooms on the board, then 2 damage should be dealt for everything to the left of Punish-Shroom. But adding 2 more damage for Punish-Shroom himself should not happen since he is dead, and according to Popcap/EA, abilities don't trigger after death.