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@stukapooka I have not read all of your spawnable discussions as of right now, but so far they have been fun to read. I like talking about the spawnables in the shooters as I always place and make use of them where possible.
I never considered that the Seed Spit wouldn't be as powerful as the Rock Throw, they always seemed to hit similar numbers of damage. I could not say for sure though as I never paid attention to that specifically.
They should absolutely be implemented in a future shooter, and they could be free to obtain and use possibly, which gives them a unique advantage over the stronger summonables (in terms of not having to pay), but there would be an internal cooldown after a placement or with the summoning piles themselves. The quest idea will help players summon these Weeds and Browncoats more often.
Absolutely love the seasonal summonables so very glad that some have better stats (and hopefully would be implemented in a future shooter, I even wanted them to return to BfN).
I am going to check your other discussions as well!
@TheSprinter85The damage numbers for weeds seem pretty wonky as even in game it doesn't seem consistent as weeds appear to have a much faster fire rate in their attacks as they usually cleave their way through zombies in 1v1 in the backyard.
Seasonals need to return as they make the game more fun to play. Shame that bfn really cut the roster down so much.
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