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Anonymous
8 years agoYeti lunchbox being a pet trick now is awesome
Escape through time as 2 cost makes sense
Lillies losing a health sucks
Seems like someone really likes shieldcrusher viking. I'm not complaining about the buff, but there are plenty of other legendary that could use some love
A shame that they aren't fixing the ZAG, especially when this the third buff the viking gets(but at least I have mine still)
Stompadon should get a 2 brain bump, and I am a zombie hero way more than plant, so save it
As @Azombioso I too mourn the leprechaun. I'm going to still use him, but it hurts a bit(I have no doubt that plenty of plant heroes are jumping for joy)
Medulla Nebula don't really care about the change as I don't use it nearly as much as other enviros
Sow the Seeds goes back to what it was, but why? It is not like plants have that many card drawing cards in comparison anyways, so why take one away, especially after buffing it to bump it to a superrare....
Yeah, thats what I think
Escape through time as 2 cost makes sense
Lillies losing a health sucks
Seems like someone really likes shieldcrusher viking. I'm not complaining about the buff, but there are plenty of other legendary that could use some love
A shame that they aren't fixing the ZAG, especially when this the third buff the viking gets(but at least I have mine still)
Stompadon should get a 2 brain bump, and I am a zombie hero way more than plant, so save it
As @Azombioso I too mourn the leprechaun. I'm going to still use him, but it hurts a bit(I have no doubt that plenty of plant heroes are jumping for joy)
Medulla Nebula don't really care about the change as I don't use it nearly as much as other enviros
Sow the Seeds goes back to what it was, but why? It is not like plants have that many card drawing cards in comparison anyways, so why take one away, especially after buffing it to bump it to a superrare....
Yeah, thats what I think
- Anonymous8 years ago
Compared to the last set of card changes, these ones seem to make more sense.
- Anonymous8 years agoAgreed.
As I keep looking at the list, I'm kinda happy that Abracadaver got a health boost. Now he's worth putting in a crazy deck other than specific to him or the ability since he won't die from a Deadbeard explosion. Some still don't understand why. It's almost as if some of the devs have their "baby" and don't know why it's not seen as nearly as cool as they think so they have to buff them to get some play? I dunno....like, I get why mime garg is getting 5/7 from 5/5 considering that supernova garg is same cost and 5/7, but what about the rest of the mime ability? I want to make the megagrow hero with repeat moss sit there and wonder what he should do....especially since the card states that's what he does....
And although I am probably in the minority for this one, but QuickDraw dropping to 1/3, but the zombot drone engineer gets a boost to 4 health....and is an uncommon....what is the point of having a great superrare or legendary if it has to get chumped. You know a way to solve that gripe? Give plants a creature card that has ability same as QuickDraw. Plants would shut the hell up right fast, because the smart ones at least lnow the ramifications of that. And that dog that conjures gravestones if he hurts plant hero also goes from 2/3 to 2/4? Must be another of those favourite of devs....
Oh and gatling pea is 4/5 now, so I assume that means 5/5? Which makes sense if you look at the others
Speaking of buffing some other legendary....what about giving valkrie a point or two attack, so when interdimensional zombie morphs into her, he doesn't just become a wallnut without teamup....- 8 years ago
Sadly this confirm that Zombot Aerostatic Gondola was a typing error. The writer was inspired that day, and excited us with that description.
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