Forum Discussion
What's your point? A single Scientist can 2 shot a Pea, a Soldier can...wait for it, ONE SHOT a Pea Gatling.
Just because one ability from one class can root itself in place and take down a Mech, under extreme circumstances like the Mech is running in Rambo, alone, with no support doesn't really justify having that health number against every other plant.
No it's not fine the way it is, and I'm sorry you feel you need 500 health just to beat down a plant that has 100. For anyone who feels they need a 75 health on an Imp, another 400 health on the Mech and even extra abilities, shield or whatever they have, against a plant? I pity you 🙂
Open your eyes Chiko, that's like removing Imp Mech, and giving plants a Mech with 600-700 health and saying yep it's balanced, 3 zombies can take it down easily.
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Thanks for your honest feedback, a players skill level will be shown here in their responses 😉
I think the health is fine on them. I wouldn't mind if it went down 50-100 HP, but I'm also not upset if they don't. I think each team should only be able to summon 1-2 mechs at a time, though. I recently had my first game against 7 imps. I found myself playing Ops again very quickly after 4 of them were capping while another was running around killing us.
- 10 years ago
Recorded it by any chance? I'm sure that would be quite popular on YouTube 🙂
Well only one team has access to Mechs but if they limited it to only two I'm sure that would upset a lot of zombie players...needs limiting per capture point if you ask me. Even then I don't feel zombies need Mechs to capture anything.
- ApprovedAnonymous10 years ago
- ApprovedAnonymous10 years ago
I'd like to go back to the days where I could play as both teams. I don't prefer either one over the other. With Electro Jesus, Mech Warrior 4, Snip3Down Pirate, Brian Urlacher and IronMan, Zombies are just ridiculous. The only ONLY saving grace to the plants side, is that a lot of kids play this game, and they have little concept of playing intelligently. So, sometimes, every so often, you'll get a decently playable game.
And no, I didn't record it. I assumed that it was a common occurrence, though, so nothing special.
- 10 years ago
Well you can still play on both sides, it's just one side you're going to get steamrolled.
Lolol, them nicknames, and yeah I feel like the kids that play zombies sometimes help but I seem to get a lot of kids following me around every back garden I go to, every game, etc and some of them are pretty good.
So is your name, with the GOAT extension, supposed to be greatest of all time? I mean your posts surely are the greatest of all time 🙂
- 10 years ago
In all honesty and I don't care if people don't agree with this, but the Imp is fine with out ever needing a Mech. I don't think a Mech should of been in this game tbh, not because it's hard to take down or it's OP in situations he just doesn't need it to be effective. Current Imp is perfectly fine as he has 75 health/85 with health upgrade, can double jump, trick jump and in the right hands is very balanced as he is. He has good offensive abilities and an amazing CC ability with his grenade.
If he was kept at 50 health I would say sure give him a Mech as that helps him not be OHKO'd all the time, however he really didn't need the health buff and Mech health kept the same. A good imp is very hard to hit, he was a risk reward character. Now he's just a stronger Vampire Flower with alot better offensive capabilities and hardly any risk to playing him.