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@oceansbybays wrote:
You are talking about a the peashooters and sunflowers which a team normally has a good amount of both. A high positioned Peashooter or two can normally take down a mech before a foot soldier even notices. Then you also have the Sunflower rooted and ready to tear down that mech. Also, the EM-Peach and freeze it in place while a small team tears it down in seconds and moves on. Plants are actually very versatile and really good against mechs and zombies in general.
You are always very condescending to people who disagree with you and it is extremely rude. You don't seem to be willing to accept anothers point of if view if it differs from yours in the slightest. None of your threads make for good conversation, just so much of you talking down to someone.
Not sure what platform you're playing on, because the one I'm playing all I see is Corn. I don't see any Peashooters or Sunflowers.
High positions Pea Shooters get one shot by ZPG or Super Brainz Fireball, or Pirates Sniper, and Mechs missiles. Or do you honestly expect 3 Peashooters to immediately scramble up on a roof as soon as the game starts? Again, I'm not referring to defending plants, what happens when they need to attack the zombies. How can a Peashooter get on a roof when it's full of Super Brainz, guarded by Mechs, Scientists, and Pirates?
Sunflowers don't exist, they die instantly to in less than a second to almost every class, so nobody is playing them, you already know this.
Citrons stun it for 5 seconds, and the Mech steamrolls the Citron in 2 seconds. Again, not sure what game you're playing, but I haven't seen Citron for days.
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Stay on topic please. 🙂
Not sure what game you're playing, But the one I'm playing all I see is Corn. I don't see any Peashooters or Sunflowers.
High positions Pea Shooters get one shot by ZPG or Super Brainz Fireball, or Pirates Sniper, and Mechs missiles.
Sunflowers don't exist, they die instantly to in less than a second to almost every class, so nobody is playing them, you already know this.
Citrons stun it for 5 seconds, and the Mech steamrolls the Citron in 2 seconds. Again, not sure what game you're playing, but I haven't seen Citron for days.
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Stay on topic, there is no need to trash talk in every post and expect to be treated like some sort of King afterwards. I treat people how they treat me, if you are going to sling insults then don't expect me to be nice to you shortly afterwards. Do you think I'm cardboard? 🙂
How do you expect me to stay on topic when you're the one saying how you pity someone because they disagree with you like what you say is the only thing that matters when spoiler alert, it is just an opinion. You responded to a simple 'I think the mech is fine' with 'I pity you'. How rude is that?
I am sorry that on the Ps4 you are having issues with people playing as corn but I am on the Xbox One where I am hardly having any issues at all with the plants winning, or taking down a mech within a matter of seconds. The entire game should not be chaged as many of your threads mention because you are having a bad time on the PS4 when the game has two other systems it is on.
You make it seem like Peashooters are instantly shot down the moment they are rooted, and they are most definitely not. I play Sunflower myself and am very good at taking down Mechs for my team. The huge hitbox makes for an easy target with Sunbeam.
So if you expect people to talk to you with respect or take you seriously, then first you need to be open and accepting of others opinion. Just because many people disagree with you does not mean they are bad at the game or that they are dumb. IF a players skill is based on their responses as you have so elegantly put, then with how many disagree with yours, that makes your skill level tremendously low. But that is an opinions based on your words.
- Anonymous10 years ago
There's plenty of players using peashooters and sunflowers on PS4, and it only takes a single pea gatling / sunbeam to kill a mech so god knows why you'd need 3 of them.
I, and many others presumably, would take you much more seriously if you didn't flat out exaggerate / bs all the time.
- 10 years ago
That's not the point, and it wasn't me who suggested you need three players to take one out anyway.
Many times I've seen YouTube videos of players getting in a Mech and within like 5 seconds they're on a 4-5 vanquish streak, almost instantly. You get this Mechanical beast just because you have a class that originally started with 50 health but now has 75?
The point is, why does it need 400 health to begin with and everyone keeps saying that's nothing if you're focus fired, and my point is you shouldn't need to be focus fired to start with. Are there any classes on the plants that need to be focus fired, or require CERTAIN class abilities in order to 1v1 a class? Many of the new classes have counters.
Also, maybe, just maybe if by some CHANCE there is someone playing Sunflower or Pea Gatling and they're still alive, and perfectly in position waiting and stood next to a blind Imp player who can't see them on screen, what makes you think they have Pea Gatling available? Should they be forced to save it strictly on the off chance a Mech appears and drops from the sky?
Okay then, let's just assume for a moment every Mech that appears, there is a Sunflower or Peashooter stood there armed and ready, on full health and a Mech shows up, look at all the other possible zombies who might show up around it too...so now you've used your Pea Gatling that is capable of killing a few zombies sometimes on a Mech and you don't have sufficient ammo to gun anything else. The balancing issue comes into play when you compare the health of one class to another, that imbalance should be compensated by damage output. This scenario might work in certain game modes where there are no objectives to capture, but when you're trying to capture an objective and there are Mechs guarding it, Scientists healing the Mech, Super Brainz and Pirates, where exaclty is a safe place to plant your Sunbeam exactly? Since you probably used your Hyper to try and climb somewhere high, as soon as someone shows up all you've got left is the same movement as Sunflower and that's why I have said time and time again you're pretty much a sitting duck, couple that with the fact Chilli Bombs seems to have some sort of issue where it bounces the wrong way or just gets knocked around. For almost all of these reasons I don't even enjoy playing Sunflower or Peashooter anymore, why would anyone want to play old weaker classes, or be forced to do so?
Exaclty like team zombies, plants should have similar counters to almost every zombie, and all I'm saying is because zombies are pretty much all stacking 200 health or insane amount of damage and splash to compensate for this lack of health, why aren't plants in the same boat? People say I'm condescending and I don't reason or take what people say on board well is anyone listening to what I have to say? I've been saying the same thing for about 1-2 weeks now, yet it's not absorbing into you guys. My balance changes are ideas that match zombie abilities or counter some of their overpowered ones and that would give certain classes a counter and a chance to survive a gunfight.
- Soldier one shots Pea Gatling / Sunbeam
- Scientists wreck Peashooter / Sunflowers
- All Stars can use Sprint Tackle / Imp Punt
- Engineers can use Jackhammer / Stun
- Super Brainz can use Turbro Twister / Fireball
- Pirate can use Parrot / Barrel or just primary snipe
- Mech can use any ability and just outgun them
Please don't try and tell me a Mech incapable of killing a Peashooter or Sunflower, the point here is EVERY SINGLE zombie class can counter almost every single plant class, and even more so a rooted Pea Gatling and Sunbeam. Nothing I've said is exaggerated, you're just defending it because your opinion on balance is far different from mine, and that's pretty much it.
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