Forum Discussion
I think some of you missed my point. I'm saying the sunflower doesn't need damage, it needs better support. I doubt anyone "wreks" as the sunflower on offense in term of kills and damage output. I'm just not buying it, currently there are so many ways to one shot a sunflower and if I want to heal I have to be pretty much right next to my teammate because of my heal beams sort range. The scientist is still way better on offense than the sunflower, and with a healing station can be really great if not better than a sunflower at healing.
Personally I would love to see increased movement speed, more HP, remove the damage buff, better healing and a quicker revive and replace the Solar Beam with something better and more support oriented.
Also anyone that "wreks" as a sunflower in KDA/damage and plays on Xbone please add me I would love to see it.
- 10 years ago
Alots of people here forgot that heal flower also got buffed by having less cooldown too. It gave it only a 5s downtime (heal flower last 30 sec,cooldown is 35 sec)
It something that boosted his support options a bit.
- Anonymous10 years ago
@Boolerex wrote:
Alots of people here forgot that heal flower also got buffed by having less cooldown too. It gave it only a 5s downtime (heal flower last 30 sec,cooldown is 35 sec)
It something that boosted his support options a bit.
Yes that was a very great buff, my problem with the flower pot is that it seems to die pretty quickly from AOE damage. There are certain things they could even do with character upgrades, such as "improved healing", "longer range healing", "flower pot health", etc. I feel like the 3 upgrades was a fantastic idea by popcap but most of them are the same, this was really a missed opportunity on their part. The tree already has options for more damage "reload, damage, clip size" this would let the people who wanted a more agressive sunflower to do so and having support upgrades for those of us who wants to run around and support.
- Anonymous10 years ago
thats an ok idea
could add another flower pot option "armored flower pot"
same as armored heal station
so it could survive all that damage going on in a garden
- Anonymous10 years ago
@Boolerex it ddnt boosted is support options a bit.
It boosted them A LOT.I hope you guys are seriosly joking. Right now i really like play sunflower, i qwasn't before this patch.
Puppet Flower heals drops are fantastic, vampire + darkflower pot reduced cooldown is awesome for defending yourselves.
Metal flower with the damage buffs now does interesting damage and tank at the same time.
The reduced cooldown on heal and dark flower pot is a huge boost to her support abilities.
You're overexceeding in comparison with scientists.
Scientists could have more escape and assassinations options, but sunflower is much more useful to her team right now. She does damage at range (very good damage) , suppress fire and the heal flower cooldown decreased helped her a lot.At the moment i usually see at least 2 people playing sunflower in a full team in TT or TV. i think it's okay
- Anonymous10 years ago
@xXFrozenChromeXx wrote:
@Boolerex it ddnt boosted is support options a bit.
It boosted them A LOT.I hope you guys are seriosly joking. Right now i really like play sunflower, i qwasn't before this patch.
Puppet Flower heals drops are fantastic, vampire + darkflower pot reduced cooldown is awesome for defending yourselves.
Metal flower with the damage buffs now does interesting damage and tank at the same time.
The reduced cooldown on heal and dark flower pot is a huge boost to her support abilities.
You're overexceeding in comparison with scientists.
Scientists could have more escape and assassinations options, but sunflower is much more useful to her team right now. She does damage at range (very good damage) , suppress fire and the heal flower cooldown decreased helped her a lot.At the moment i usually see at least 2 people playing sunflower in a full team in TT or TV. i think it's okay
I super cereal, brah