Anonymous
10 years agoSuper bean
Super bean is basically torchwood. If you removed the fire damage And then gave him an extremely powerful refreshing shield A long super-phase when he gets to low health A smaller hitbox Teleport...
Agreed. I don't think he is necessarily overly damaging but he is just a tremendous grind to fight against. It takes ages to wittle him down to zero health on the higher difficulties.
I think his health might not be THAT high, but a lot of the time you're either damaging his shield instead of his health or you're just missing the shots entirely because of his teleportation/movement/hitbox.
Also note that in his berserker/super/wjhateveryoucallit mode he takes vastly reduced damage, usually only 1 damage per shot.
I suggest to nerf the shield and make him take full damage in berserk mode. Maybe make him a little easier to hit as well. I don't think his max health is too large... but it's too hard to actually reach and diminish that health.
The annoying thing about him is his long berserk modes damage reduction and his ability to chase you down when you need to heal.
Simply lowering the damage reduction in that state would go a LONG way to making him less of a pain to deal with. Especially if you're unlucky to get a super boss wave of him.
As far as my experience goes has he already been nerfed. Before the patch his ultra beam during his high defense phase dealt a lot more damage. But his damage resistance is still too much with all the teleportation.
Also concerning the cancellation of player moves: every boss can do that. And basically every boss has a phase in which they cannot do that. For Super Bean it's during his super long beam phase where he takes less damage.
Super Bean either needs to have less health, to make it less tedious, or less damage resistance. I've been in enough Ops on Hard/Crazy to know what 2 or 3 of them can do.